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How Do you stop players from making suicidal decsions?
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<blockquote data-quote="Dragonblade" data-source="post: 313719" data-attributes="member: 2804"><p>First of all, Charm will not make your allies suddenly join the bad guys. All Charm will do is make the Drow who cast the spell now be regarded as a friend. His former allies are also still his friends so likely he would try to protect the drow and urge his party members not to hurt his new "friend".</p><p></p><p>The other Drow would all still be seen as enemies though.</p><p></p><p>As fas the fate of the party goes, they have made their bed and now they must lie in it. If they win, they win. If they die, they die. Those are the consequences of the choice they made knowing full well what they faced.</p><p></p><p>On a final note, I will disagree with the Cleric of Hieroneous holding back. Urging his party members not to attack because of the bargain they made is appropriate, but when it comes down to combat he better stand by his party.</p><p></p><p>To stand by while they are slaughtered at the hands of EVIL drow is NOT a good act. Did the party break its word with the drow? Yes. But that does not justify letting your companions fall to the forces of darkness.</p><p></p><p>If I was DM there would be a serious reckoning when that cleric's soul comes before Hieroneous for judgement.</p><p></p><p>"So you let the forces of good diminish and the forces of evil grow stronger because you didn't want to break your word?!? What you fail to see is that ultimately the forces of evil care nothing for promises or bargains. What good is a promise kept if others suffer because of it? You are hereby JUDGED for your lack of vision and found wanting..."</p></blockquote><p></p>
[QUOTE="Dragonblade, post: 313719, member: 2804"] First of all, Charm will not make your allies suddenly join the bad guys. All Charm will do is make the Drow who cast the spell now be regarded as a friend. His former allies are also still his friends so likely he would try to protect the drow and urge his party members not to hurt his new "friend". The other Drow would all still be seen as enemies though. As fas the fate of the party goes, they have made their bed and now they must lie in it. If they win, they win. If they die, they die. Those are the consequences of the choice they made knowing full well what they faced. On a final note, I will disagree with the Cleric of Hieroneous holding back. Urging his party members not to attack because of the bargain they made is appropriate, but when it comes down to combat he better stand by his party. To stand by while they are slaughtered at the hands of EVIL drow is NOT a good act. Did the party break its word with the drow? Yes. But that does not justify letting your companions fall to the forces of darkness. If I was DM there would be a serious reckoning when that cleric's soul comes before Hieroneous for judgement. "So you let the forces of good diminish and the forces of evil grow stronger because you didn't want to break your word?!? What you fail to see is that ultimately the forces of evil care nothing for promises or bargains. What good is a promise kept if others suffer because of it? You are hereby JUDGED for your lack of vision and found wanting..." [/QUOTE]
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How Do you stop players from making suicidal decsions?
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