Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
How Do You Stop TPKs/Killer GM Habits?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="billd91" data-source="post: 8689867" data-attributes="member: 3400"><p>If my dice are unusually hot, I do start ignoring crits and high-ends of damage. I usually don't have to, but there have been a few moments here and there where a lucky crit on my part was just too harsh for the situation - maybe a couple of times a campaign or so.</p><p></p><p>They can give speeches without wasting actions. But am I always using the most optimal action? Probably not. I'm just trying to use ones that seem OK for the mindset of the enemy.</p><p></p><p>If they're in a place where that can happen I might do so. But I typically don't. </p><p></p><p>I don't give them tokens to spend, but if I had introduced the idea with some kind of hero point feature, then I certainly would. I might also adjudicate an escape rather than dice it out if everyone was trying to do so and came up with a reasonable plan to accomplish it, token or not.</p><p></p><p>Pfft. I have a hard enough time remembering to <strong>try</strong> to recharge abilities. But if I have a recharge on 5-6 ability that I am just recharging and recharging and recharging, then, yeah, I may skip it. It's not expected to recharge every round and if it is, that's uncanny luck on my part screwing my players like rolling too many crits.</p><p></p><p>Depends on the monster. When is the best time to run away? For some of the more bestial/predatory kind, it's when the monster is a bit hurt but isn't too hardly pressed! The PCs aren't going to pursue a monster that's outclassing them and the monster is going to be more interested in survival and easy wins than risking its own survival.</p></blockquote><p></p>
[QUOTE="billd91, post: 8689867, member: 3400"] If my dice are unusually hot, I do start ignoring crits and high-ends of damage. I usually don't have to, but there have been a few moments here and there where a lucky crit on my part was just too harsh for the situation - maybe a couple of times a campaign or so. They can give speeches without wasting actions. But am I always using the most optimal action? Probably not. I'm just trying to use ones that seem OK for the mindset of the enemy. If they're in a place where that can happen I might do so. But I typically don't. I don't give them tokens to spend, but if I had introduced the idea with some kind of hero point feature, then I certainly would. I might also adjudicate an escape rather than dice it out if everyone was trying to do so and came up with a reasonable plan to accomplish it, token or not. Pfft. I have a hard enough time remembering to [B]try[/B] to recharge abilities. But if I have a recharge on 5-6 ability that I am just recharging and recharging and recharging, then, yeah, I may skip it. It's not expected to recharge every round and if it is, that's uncanny luck on my part screwing my players like rolling too many crits. Depends on the monster. When is the best time to run away? For some of the more bestial/predatory kind, it's when the monster is a bit hurt but isn't too hardly pressed! The PCs aren't going to pursue a monster that's outclassing them and the monster is going to be more interested in survival and easy wins than risking its own survival. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How Do You Stop TPKs/Killer GM Habits?
Top