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General Tabletop Discussion
*TTRPGs General
How Do You Stop TPKs/Killer GM Habits?
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<blockquote data-quote="mythago" data-source="post: 8689926" data-attributes="member: 3019"><p>Nothing wrong with writing your own adventures, but it sounds like there may be a disconnect in the way you are applying the pre-gen adventures to the player groups. It could be less experienced players or bad die rolls, but the fact that it keeps happening across multiple systems and with multiple player groups implies that there is a mismatch in the level of player ability or PC skills and the adventure itself. (Is this happening with pre-gen characters too?)</p><p> </p><p>Also, of course, not all pre-gen adventures are equally good or equally well playtested.</p></blockquote><p></p>
[QUOTE="mythago, post: 8689926, member: 3019"] Nothing wrong with writing your own adventures, but it sounds like there may be a disconnect in the way you are applying the pre-gen adventures to the player groups. It could be less experienced players or bad die rolls, but the fact that it keeps happening across multiple systems and with multiple player groups implies that there is a mismatch in the level of player ability or PC skills and the adventure itself. (Is this happening with pre-gen characters too?) Also, of course, not all pre-gen adventures are equally good or equally well playtested. [/QUOTE]
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How Do You Stop TPKs/Killer GM Habits?
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