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How do you tell how wounded a PC is?
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<blockquote data-quote="strongbow" data-source="post: 149394" data-attributes="member: 2650"><p>I'm sure DMs have run into this one.</p><p></p><p>(Dm) The orc swings (rolls) threats (rolls) and hit you with a massive blow (rolls) for 27 points of damage, slicing into your left hamstring.</p><p></p><p>(PC Fighter) Quick cleric, heal me, I only have 4 HP left.</p><p></p><p>(Cleric) No problem, I always know how wounded you are; I keep track of your HP on a piece of paper.</p><p></p><p>For the players that actually like to roleplay telling how wounded someone is, how do you DMs do this? To make my point, a PC cleric will eventually figure out about how many healing spells it takes to completely heal a character in the party, thus gaining some idea of how many "Hit Points" a character has. So while the cleric may have some idea, they aren't going to know that Joe Blo Fighter is exactly at 4 HP.</p><p></p><p>The cleric might be able to observe Joe Blo and see that he is at less than a quarter max HP. While characters have no concept of HP as such, reasonable observations from experience might tell this much.</p><p></p><p>How about this:</p><p></p><p>1)Must have line of sight.</p><p>2)The check is a free action</p><p>3)Would you say a Heal Check or Wisdom Check would be more appropriate?</p><p>4) I think adopting someone along the idea of how the appraise skill is used might be the most appropriate. If someone could help me put this into numbers, I would appreciate it.</p><p></p><p>For example, off the top of my head:</p><p> The cleric estimates Joe Blo's HP to within: </p><p>DC 30 Practically to the exact HP</p><p>DC 25 5%</p><p>DC 20 10%</p><p>DC 15 20%</p><p>DC 10 33%</p><p>DC 5 Below half or above half health</p><p></p><p>Now if the cleric is standing right next to the fighter, that would provide a +5 circumstance bonus. </p><p></p><p>I would like to find a middle ground here. I am tired of asking players how wounded their characters look, yet I don't want to be cheesy and know exactly how much HP everyone has left. </p><p></p><p>Comments, solutions, and criticism welcome.</p></blockquote><p></p>
[QUOTE="strongbow, post: 149394, member: 2650"] I'm sure DMs have run into this one. (Dm) The orc swings (rolls) threats (rolls) and hit you with a massive blow (rolls) for 27 points of damage, slicing into your left hamstring. (PC Fighter) Quick cleric, heal me, I only have 4 HP left. (Cleric) No problem, I always know how wounded you are; I keep track of your HP on a piece of paper. For the players that actually like to roleplay telling how wounded someone is, how do you DMs do this? To make my point, a PC cleric will eventually figure out about how many healing spells it takes to completely heal a character in the party, thus gaining some idea of how many "Hit Points" a character has. So while the cleric may have some idea, they aren't going to know that Joe Blo Fighter is exactly at 4 HP. The cleric might be able to observe Joe Blo and see that he is at less than a quarter max HP. While characters have no concept of HP as such, reasonable observations from experience might tell this much. How about this: 1)Must have line of sight. 2)The check is a free action 3)Would you say a Heal Check or Wisdom Check would be more appropriate? 4) I think adopting someone along the idea of how the appraise skill is used might be the most appropriate. If someone could help me put this into numbers, I would appreciate it. For example, off the top of my head: The cleric estimates Joe Blo's HP to within: DC 30 Practically to the exact HP DC 25 5% DC 20 10% DC 15 20% DC 10 33% DC 5 Below half or above half health Now if the cleric is standing right next to the fighter, that would provide a +5 circumstance bonus. I would like to find a middle ground here. I am tired of asking players how wounded their characters look, yet I don't want to be cheesy and know exactly how much HP everyone has left. Comments, solutions, and criticism welcome. [/QUOTE]
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How do you tell how wounded a PC is?
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