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General Tabletop Discussion
*TTRPGs General
How do you tell your GM and friend that he just isn't that good
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<blockquote data-quote="Dausuul" data-source="post: 5891893" data-attributes="member: 58197"><p>I'm not clear on how "higher CRs/more monsters" is not helping. In the immortal words of Xykon, in any battle, there's always a level of force against which no tactics can succeed. Just short of that is a level of force against which you need really good tactics to succeed. If he cranked up the encounter level and it wasn't enough, crank it up some more. Keep cranking until you start to feel the burn. If he's not a tactically-minded guy, D&D has a traditional solution for that, and the solution is MOAR MONSTERS.</p><p></p><p>As for getting the idea across that you're not having fun... just tell him the truth. Start by complimenting him on his good points as a DM, which you indicate he has a fair number of. Then say that you're finding combat really drags because you're not challenged enough, and that's a big problem in a combat-heavy game.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 5891893, member: 58197"] I'm not clear on how "higher CRs/more monsters" is not helping. In the immortal words of Xykon, in any battle, there's always a level of force against which no tactics can succeed. Just short of that is a level of force against which you need really good tactics to succeed. If he cranked up the encounter level and it wasn't enough, crank it up some more. Keep cranking until you start to feel the burn. If he's not a tactically-minded guy, D&D has a traditional solution for that, and the solution is MOAR MONSTERS. As for getting the idea across that you're not having fun... just tell him the truth. Start by complimenting him on his good points as a DM, which you indicate he has a fair number of. Then say that you're finding combat really drags because you're not challenged enough, and that's a big problem in a combat-heavy game. [/QUOTE]
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How do you tell your GM and friend that he just isn't that good
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