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How do you use dragons in your game?
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<blockquote data-quote="touc" data-source="post: 9537311" data-attributes="member: 19270"><p>Varies by campaign, sometimes used, sometimes not, but never as a "random encounter" like the days of old. If a dragon makes it into my game, it's likely a major NPC in some way.</p><p></p><p><strong>Dragonlance </strong>as [USER=52734]@Stormonu[/USER] pointed out really pushed for unique personalities and ancient ties (to mortals, to the gods), and NPC dragons like the tragic Flamestrike (aged and demented, half-blind, saw refugee children as her children she lost in the dragon war to the dragonlance). However, it depends if they get an NPC block. In the Dragonlance campaign, our party (both in AD&D and 5E) had the chance to ride on good dragons and strike down a lot of generic enemy dragons who didn't have NPC blocks because they had no other role for the campaign. <em>Note: in DL, dragons predate souls and aren't like mortals who come in all alignments. They are true children of the gods.</em></p><p></p><p>I also ran an AD&D trilogy of modules where the characters worked alongside good dragons to find out who was killing their young and ended up in the epic finale gaining special artifacts that allowed them to assume aspects of dragons against an outerplanar invasion. So along with NPCs, we had "dragon magic items."</p><p></p><p>Finally, I play them smart and clever. Sitting in a crowded cave where they can't strafe, hit and run, or fly away if there's trouble is foolish even for the youngest, and the eldest will surely know most every trick in the humanoid playbook.</p></blockquote><p></p>
[QUOTE="touc, post: 9537311, member: 19270"] Varies by campaign, sometimes used, sometimes not, but never as a "random encounter" like the days of old. If a dragon makes it into my game, it's likely a major NPC in some way. [B]Dragonlance [/B]as [USER=52734]@Stormonu[/USER] pointed out really pushed for unique personalities and ancient ties (to mortals, to the gods), and NPC dragons like the tragic Flamestrike (aged and demented, half-blind, saw refugee children as her children she lost in the dragon war to the dragonlance). However, it depends if they get an NPC block. In the Dragonlance campaign, our party (both in AD&D and 5E) had the chance to ride on good dragons and strike down a lot of generic enemy dragons who didn't have NPC blocks because they had no other role for the campaign. [I]Note: in DL, dragons predate souls and aren't like mortals who come in all alignments. They are true children of the gods.[/I] I also ran an AD&D trilogy of modules where the characters worked alongside good dragons to find out who was killing their young and ended up in the epic finale gaining special artifacts that allowed them to assume aspects of dragons against an outerplanar invasion. So along with NPCs, we had "dragon magic items." Finally, I play them smart and clever. Sitting in a crowded cave where they can't strafe, hit and run, or fly away if there's trouble is foolish even for the youngest, and the eldest will surely know most every trick in the humanoid playbook. [/QUOTE]
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How do you use dragons in your game?
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