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How do you use dragons in your game?
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<blockquote data-quote="Shadowdweller00" data-source="post: 9537391" data-attributes="member: 6778479"><p>I would tend to think that a highly intelligent creature with a penchant for valuable, stealable hoards and for sleeping long periods of time would tend to either choose a lair where it IS possible to maneuver and use their strengths; or one that is nearly impossible to reach (and/or carry loot away from) but that is surrounded by defensible areas where it CAN use its strengths. Maybe with a few watch-minions to alert it to the presence of raiders at a fair distance from its actual sleeping area.</p><p></p><p>I don't personally find it that difficult to run or set up dragon fights. But it does take a bit of forethought. I think one wants some open spaces for flying, but also cover to protect against ranged weapons and spells. And, of course, some signature environmental hazards like sheer cliffs, glaciers with crevasses, underwater caves, lakes of lava or boiling water, quicksand bogs and/or just tunnels with multiple exits from which to attack the main battle map. Keeping in mind that dragons have sufficient strength and intelligence to artificially shape, carve out, or construct terrain in and around their lairs to suit their needs even if it isn't naturally occurring</p></blockquote><p></p>
[QUOTE="Shadowdweller00, post: 9537391, member: 6778479"] I would tend to think that a highly intelligent creature with a penchant for valuable, stealable hoards and for sleeping long periods of time would tend to either choose a lair where it IS possible to maneuver and use their strengths; or one that is nearly impossible to reach (and/or carry loot away from) but that is surrounded by defensible areas where it CAN use its strengths. Maybe with a few watch-minions to alert it to the presence of raiders at a fair distance from its actual sleeping area. I don't personally find it that difficult to run or set up dragon fights. But it does take a bit of forethought. I think one wants some open spaces for flying, but also cover to protect against ranged weapons and spells. And, of course, some signature environmental hazards like sheer cliffs, glaciers with crevasses, underwater caves, lakes of lava or boiling water, quicksand bogs and/or just tunnels with multiple exits from which to attack the main battle map. Keeping in mind that dragons have sufficient strength and intelligence to artificially shape, carve out, or construct terrain in and around their lairs to suit their needs even if it isn't naturally occurring [/QUOTE]
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