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How do you use giants in your game?
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<blockquote data-quote="Voadam" data-source="post: 9507613" data-attributes="member: 2209"><p>I generally keep giants out of the main human area of my mashup setting, more in wilderness/barbarian lands and outer planes but they have shown up a bunch in various adventures I have run. Sort of a Greyhawk Crystalmist set up.</p><p></p><p>A decent Norse feel for a bunch which fits in well with the viking cultures and some of the planar stuff.</p><p></p><p>I like having a bunch of elements in my setting and it not be entirely clear to inhabitants of the world what is true.</p><p></p><p>So Giants may be from Norse Muspelheim and Jotunheim who have crossed over into the world in areas.</p><p></p><p>There are hints of past giant ancient civilizations. So Forgotten Realms and Goodman Games Known World backgrounds and even Eberron Xendrik. </p><p></p><p>Also Giants may be Dawn War creations of titans who worked for Primordials who shaped the world and had Dwarven slaves and have homes in both the Elemental Chaos and the World so 4e combining both of the latter themes.</p><p></p><p> Giants as cursed dwarves ala Dark Sun or Dwarves as cursed giants ala Arcanis. In 3e I had dwarvish be a dialect of giant (or vice versa) with both groups having historical enmity and denying any real connections.</p><p></p><p>Not clear if my ancient Uraq city states (fairly fantasy Sumerian/Babylonian) were ruled by magically powerful giants.</p><p></p><p>Ptolus has a history of ancient giants who left the area, and I had rumors of a continent to the west ruled by giants who sailed from the East long ago (providing Diamond Throne options).</p><p></p><p>Hill Giants in my Numeria region (Thundar the Barbarian land) may be mutated degenerate remains of ancient 40K space marines who crashed there.</p><p></p><p>Some in world theology posits that some foreign gods were just euhemerized giants, so Zeus may have been a past specific storm giant and not actually divine, Hephaestus a fire giant, Hera a cloud giant, Hades a death giant, etc.</p><p></p><p>Fire Giants showed up in my 3.5 game when I ran Lord of the Iron Fortress as a major LE faction in the militarized planar gate city of Rigus next to Acheron.</p><p></p><p>Frost Giants showed up a bunch when I ran Pathfinder 1e Reign of Winter in northern barbarian lands.</p><p></p><p>Hill Giants and mutant giants showed up when I ran my 5e game of Iron Gods set in Numeria.</p><p></p><p>These and other giants have also showed up as lore discoveries or background at various points in game.</p></blockquote><p></p>
[QUOTE="Voadam, post: 9507613, member: 2209"] I generally keep giants out of the main human area of my mashup setting, more in wilderness/barbarian lands and outer planes but they have shown up a bunch in various adventures I have run. Sort of a Greyhawk Crystalmist set up. A decent Norse feel for a bunch which fits in well with the viking cultures and some of the planar stuff. I like having a bunch of elements in my setting and it not be entirely clear to inhabitants of the world what is true. So Giants may be from Norse Muspelheim and Jotunheim who have crossed over into the world in areas. There are hints of past giant ancient civilizations. So Forgotten Realms and Goodman Games Known World backgrounds and even Eberron Xendrik. Also Giants may be Dawn War creations of titans who worked for Primordials who shaped the world and had Dwarven slaves and have homes in both the Elemental Chaos and the World so 4e combining both of the latter themes. Giants as cursed dwarves ala Dark Sun or Dwarves as cursed giants ala Arcanis. In 3e I had dwarvish be a dialect of giant (or vice versa) with both groups having historical enmity and denying any real connections. Not clear if my ancient Uraq city states (fairly fantasy Sumerian/Babylonian) were ruled by magically powerful giants. Ptolus has a history of ancient giants who left the area, and I had rumors of a continent to the west ruled by giants who sailed from the East long ago (providing Diamond Throne options). Hill Giants in my Numeria region (Thundar the Barbarian land) may be mutated degenerate remains of ancient 40K space marines who crashed there. Some in world theology posits that some foreign gods were just euhemerized giants, so Zeus may have been a past specific storm giant and not actually divine, Hephaestus a fire giant, Hera a cloud giant, Hades a death giant, etc. Fire Giants showed up in my 3.5 game when I ran Lord of the Iron Fortress as a major LE faction in the militarized planar gate city of Rigus next to Acheron. Frost Giants showed up a bunch when I ran Pathfinder 1e Reign of Winter in northern barbarian lands. Hill Giants and mutant giants showed up when I ran my 5e game of Iron Gods set in Numeria. These and other giants have also showed up as lore discoveries or background at various points in game. [/QUOTE]
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