Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
How do YOU use the planes?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="kigmatzomat" data-source="post: 2932362" data-attributes="member: 9254"><p>Well, let's take a generic Plane of Law. It has various residents that reflect the inherently lawful aspect of the plane. Here, what is done is sometimes less important than <em>how</em> it is done. Saving a person in an impulsive fashion is worse than ritualized torture and dismemberment (impulsive=chaotic, ritual=order). Locals may react to Neutral Good as if they were chaotic evil and will find a Chaotic person to be completely incomprehensible. </p><p></p><p>Other "world on its ear" scenarios exist with the alignments. Elemental planes are odd from a laws-of-physics standpoint but otherwise comprehensible. Concept planes can be worse. </p><p></p><p>IMC, concept planes have some primal theme. The Plane of Life teems with vibrant energy. Unfortunately, it has downsides. There's no death. No big, right? Try eating a steak when it keeps wiggling. Find yourself riddled with minor parasites that consider <em>you</em> to be a wiggling steak that your immune system would normally kill off. Unpleasant, isn't it. </p><p></p><p>Concept planes with "lofty" ideals tend to influence sentients, which can be very disorienting and hard to roleplay. I tend to treat it as a Control Emotions spell in continuous effect and encourage the players to do their best, usually with notes and the like. </p><p></p><p>I don't use them often as the players are smart enough to realize that they are Prime material beings with aspects of all the outer planes and are best suited to their home realm.</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 2932362, member: 9254"] Well, let's take a generic Plane of Law. It has various residents that reflect the inherently lawful aspect of the plane. Here, what is done is sometimes less important than [i]how[/i] it is done. Saving a person in an impulsive fashion is worse than ritualized torture and dismemberment (impulsive=chaotic, ritual=order). Locals may react to Neutral Good as if they were chaotic evil and will find a Chaotic person to be completely incomprehensible. Other "world on its ear" scenarios exist with the alignments. Elemental planes are odd from a laws-of-physics standpoint but otherwise comprehensible. Concept planes can be worse. IMC, concept planes have some primal theme. The Plane of Life teems with vibrant energy. Unfortunately, it has downsides. There's no death. No big, right? Try eating a steak when it keeps wiggling. Find yourself riddled with minor parasites that consider [i]you[/i] to be a wiggling steak that your immune system would normally kill off. Unpleasant, isn't it. Concept planes with "lofty" ideals tend to influence sentients, which can be very disorienting and hard to roleplay. I tend to treat it as a Control Emotions spell in continuous effect and encourage the players to do their best, usually with notes and the like. I don't use them often as the players are smart enough to realize that they are Prime material beings with aspects of all the outer planes and are best suited to their home realm. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How do YOU use the planes?
Top