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How Do You View The Intelligence Groups Of Eberron?
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<blockquote data-quote="RealAlHazred" data-source="post: 6748727" data-attributes="member: 25818"><p><strong>Originally posted by PJammaGod:</strong></p><p></p><p>I think you summed up the situation quite nicely Areleth. Also full props for utilising the <a href="http://www.wizards.com/default.asp?x=dnd/ebds/20040816a" target="_blank">Shaarat'Khesh</a>. But don't forget the <em>taarka'khesh</em> while you're at it. The shaarat (Dhakaani for Blade btw) are the knives of the Dhakaani, the taarka are the eyes and ears. They're impartial scouts and observers. They are more adept at unseen reconnaissance than active infiltration and impersonation like the Shaarat'Khesh. They are however very adept at collating data through their own network of spies. You know that goblin beggar on the side of every street, wooden cup help up in supplication for a spare copper or two, yeah he's exactly not what he appears to be. Don't expect the taarka'khesh to slip a knife in between your ribs, but when your enemies seem to know your movements almost as quickly as you take them, that's when you know that you're being followed by the silent wolves.</p><p></p><p>What was not touched on was the intelligence networks of Karrnath. I use the plural because they are exactly that, an overlapping series of small spy circles, each controlled by one of the warlords of Karrnath. They have their own specific (and often conflicting) goals, each trained by the individual spymasters of each warlord and each dancing to their own tune. Unlike the (hopefully) unified forces of the Dark Lanterns or Eyes of Aundair, each circle is as well trained, equipped and prepared as that warlord cares to make them. So some of them (I'm looking at you King Kaius) are quite well organised, capable and mobile. Others are merely a circle of snitches within the private lands of that Warlord, informants whom keep him appraised of the goings and doings of the local populace.</p><p></p><p>This might seem like an inconvenience, but it is in fact an asset in some regards. These small circles have no particular modus operandi, they march to the beat of their own drum and needs. Rooting out one spy won't mean that you'll have information on the six others still operating within the castle. It also means designing any counter-intelligence initiatives as difficult and painful. Think of the intelligence networks of Karrnath as more like small splinter-cells, each operating under their own auspices and radically different from one-another. Cataloguing and tracking them is hard, predicting their movements are worst and negating all of them next to impossible. They are fractured and as such communications sharing and efficiency are not their strong suite, but it also makes keeping your fingers on them rather annoying.</p><p></p><p>Speaking of Splitner Cells let's jump to another Karrnathi group, now <em>persona-non-grata</em>, everyone's favourite Emerald Claw. If you're looking for a much more dangerous and <strong>motivated</strong> spy agency, fresh out of Karrnath, the Last War and now itching to have a little fun, look no further. The Emerald Claw were famed for their unconventional (by Karrnathi standards) tactics, strategy and operating procedures. They were everything the Rekkenmark dogmatic Karrnathi were not, subtle, sneaky, willing to utilize information and <em>guerrilla</em></p><p>tactic rather than sheer weight of numbers and military might. They were the precise knife in the dark, the shadowy weave of magic and deadly force. The Emerald Claw are fanatics of the highest order, well trained, well equipped (at least before Kaius tried to snuff them out) and well placed. They operated on a level that put them on par with Brelish or Aundarian operatives. The Emerald Claw were the spies for Karrnath during the last war, the assassins willing to do things and go places (figurative and literal) that Karrnath would not, could not, ethically or honourably.</p><p></p><p>And now they've been cut loose. Free Agents to cause as much or as little mischief as possible. Armed to the teeth with all sorts of juicy info on the other nations and no silly Thronehold Accords to keep them in check. Third Echelon would shudder at the knowledge of these guys.</p><p></p><p>Lastly I'll touch on House Medani, whom as always linger in the shadows, not so much forgotten as wearing a <a href="http://tardis.wikia.com/wiki/Perception_filter" target="_blank">Tardis Key</a> about their necks. They are not (typically) assassins or direct action operatives, with even less of a touch on events that the Trust (and that's saying something). They are however the ultimate counter-agents, the best inquisitives that money can (and often does) buy. They see things, <em>see things</em> that others do not. Patterns in events that would seem nonsensical to even a Malkavian. They collect and collate data, watch and warn others, protect those whom cannot see the danger coming. Very much the silent partner of all intelligence gathering, they instead remain apart from it, warning others and protecting their primary (person whom has hired them to keep their body, mind and soul intact). Medani watch and gather.</p><p></p><p>If Baron Trelib has any overarching goals for his information gathering, Sovereigns only know and the Shadow certainly isn't divulging.</p><p></p><p>Hmm I'll muse on this and post some more up later.</p></blockquote><p></p>
[QUOTE="RealAlHazred, post: 6748727, member: 25818"] [b]Originally posted by PJammaGod:[/b] I think you summed up the situation quite nicely Areleth. Also full props for utilising the [URL=http://www.wizards.com/default.asp?x=dnd/ebds/20040816a]Shaarat'Khesh[/URL]. But don't forget the [i]taarka'khesh[/i] while you're at it. The shaarat (Dhakaani for Blade btw) are the knives of the Dhakaani, the taarka are the eyes and ears. They're impartial scouts and observers. They are more adept at unseen [i][/i]reconnaissance than active infiltration and impersonation like the Shaarat'Khesh. They are however very adept at collating data through their own network of spies. You know that goblin beggar on the side of every street, wooden cup help up in supplication for a spare copper or two, yeah he's exactly not what he appears to be. Don't expect the taarka'khesh to slip a knife in between your ribs, but when your enemies seem to know your movements almost as quickly as you take them, that's when you know that you're being followed by the silent wolves. What was not touched on was the intelligence networks of Karrnath. I use the plural because they are exactly that, an overlapping series of small spy circles, each controlled by one of the warlords of Karrnath. They have their own specific (and often conflicting) goals, each trained by the individual spymasters of each warlord and each dancing to their own tune. Unlike the (hopefully) unified forces of the Dark Lanterns or Eyes of Aundair, each circle is as well trained, equipped and prepared as that warlord cares to make them. So some of them (I'm looking at you King Kaius) are quite well organised, capable and mobile. Others are merely a circle of snitches within the private lands of that Warlord, informants whom keep him appraised of the goings and doings of the local populace. This might seem like an inconvenience, but it is in fact an asset in some regards. These small circles have no particular modus operandi, they march to the beat of their own drum and needs. Rooting out one spy won't mean that you'll have information on the six others still operating within the castle. It also means designing any counter-intelligence initiatives as difficult and painful. Think of the intelligence networks of Karrnath as more like small splinter-cells, each operating under their own auspices and radically different from one-another. Cataloguing and tracking them is hard, predicting their movements are worst and negating all of them next to impossible. They are fractured and as such communications sharing and efficiency are not their strong suite, but it also makes keeping your fingers on them rather annoying. Speaking of Splitner Cells let's jump to another Karrnathi group, now [i]persona-non-grata[/i], everyone's favourite Emerald Claw. If you're looking for a much more dangerous and [b]motivated[/b] spy agency, fresh out of Karrnath, the Last War and now itching to have a little fun, look no further. The Emerald Claw were famed for their unconventional (by Karrnathi standards) tactics, strategy and operating procedures. They were everything the Rekkenmark dogmatic Karrnathi were not, subtle, sneaky, willing to utilize information and [i]guerrilla[/i] tactic rather than sheer weight of numbers and military might. They were the precise knife in the dark, the shadowy weave of magic and deadly force. The Emerald Claw are fanatics of the highest order, well trained, well equipped (at least before Kaius tried to snuff them out) and well placed. They operated on a level that put them on par with Brelish or Aundarian operatives. The Emerald Claw were the spies for Karrnath during the last war, the assassins willing to do things and go places (figurative and literal) that Karrnath would not, could not, ethically or honourably. And now they've been cut loose. Free Agents to cause as much or as little mischief as possible. Armed to the teeth with all sorts of juicy info on the other nations and no silly Thronehold Accords to keep them in check. Third Echelon would shudder at the knowledge of these guys. Lastly I'll touch on House Medani, whom as always linger in the shadows, not so much forgotten as wearing a [URL=http://tardis.wikia.com/wiki/Perception_filter]Tardis Key[/URL] about their necks. They are not (typically) assassins or direct action operatives, with even less of a touch on events that the Trust (and that's saying something). They are however the ultimate counter-agents, the best inquisitives that money can (and often does) buy. They see things, [i]see things[/i] that others do not. Patterns in events that would seem nonsensical to even a Malkavian. They collect and collate data, watch and warn others, protect those whom cannot see the danger coming. Very much the silent partner of all intelligence gathering, they instead remain apart from it, warning others and protecting their primary (person whom has hired them to keep their body, mind and soul intact). Medani watch and gather. If Baron Trelib has any overarching goals for his information gathering, Sovereigns only know and the Shadow certainly isn't divulging. Hmm I'll muse on this and post some more up later. [/QUOTE]
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