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How Do You View The Intelligence Groups Of Eberron?
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<blockquote data-quote="RealAlHazred" data-source="post: 6748731" data-attributes="member: 25818"><p><strong>Originally posted by mutedfaithe:</strong></p><p></p><p>Thanks for posting this, Areleth. I was going to get around to it, but you did a better job anyway.</p><p></p><p>When I imagine the different intelligence agencies, I try to remember that a little over a hundred years ago, they were all one. There were no Eyes of Aundair, there was only the King's Dark Lanterns. They were all Citadel trained and worked together. When the Last War broke out, the Lanterns splintered, went to their respective nations, and started their individual branches. With that in mind, I try to think of how each nation would deal with this fracturing and adapt their tactics.</p><p></p><p>The Brelish Dark Lanterns lost a lot of their arcane and divine spellcasters. Between that and the cosmopolitan feel of Breland, I see them doing a lot recruiting and having the most agents. They also have the original Citadel facilities already up and running to train new recruits, where the other nations had to start from scratch. You're more likely to run into a small squad of them where the other nations run individuals. I also see them as being ready to stab first and ask questions later since giving the Eye of Aundair time to cast is never a good idea.</p><p></p><p>The Eyes of Aundair have a lot of magic to bring to bear, but wizards take time to train, then you have to give them intelligence training, so I see a small but elite force. All that schooling also leads to a more refined, James Bond style spy, who is more comfortable moving around the upper crust then rubbing elbows with the common folk.</p><p></p><p>And Thrane? As the Hellcow has said, they have a religious branch and a national branch, so I see a lot of in-fighting over jurisdiction, like the CIA and NSA. I also see them as the ones least likely to commit assassinations or any truly overt actions, mainly maneuvering the situation to let local law enforcement handle it. Unless its a supernatural evil or corrupt law enforcement, then they step in.</p><p></p><p>Karrnath has the worst of the bunch, in my opinion. When Kaius declared the Emerald Claw traitors, he lost a large portion of his intelligence capabilities. With Karrnath's strong military tradition, though, I see them as having more agent's placed in high positions in the other nation's armed forces then normal. </p><p></p><p>I'll post more on my ideas for Daassk, the Trust, and Phiarlan later.</p></blockquote><p></p>
[QUOTE="RealAlHazred, post: 6748731, member: 25818"] [b]Originally posted by mutedfaithe:[/b] Thanks for posting this, Areleth. I was going to get around to it, but you did a better job anyway. When I imagine the different intelligence agencies, I try to remember that a little over a hundred years ago, they were all one. There were no Eyes of Aundair, there was only the King's Dark Lanterns. They were all Citadel trained and worked together. When the Last War broke out, the Lanterns splintered, went to their respective nations, and started their individual branches. With that in mind, I try to think of how each nation would deal with this fracturing and adapt their tactics. The Brelish Dark Lanterns lost a lot of their arcane and divine spellcasters. Between that and the cosmopolitan feel of Breland, I see them doing a lot recruiting and having the most agents. They also have the original Citadel facilities already up and running to train new recruits, where the other nations had to start from scratch. You're more likely to run into a small squad of them where the other nations run individuals. I also see them as being ready to stab first and ask questions later since giving the Eye of Aundair time to cast is never a good idea. The Eyes of Aundair have a lot of magic to bring to bear, but wizards take time to train, then you have to give them intelligence training, so I see a small but elite force. All that schooling also leads to a more refined, James Bond style spy, who is more comfortable moving around the upper crust then rubbing elbows with the common folk. And Thrane? As the Hellcow has said, they have a religious branch and a national branch, so I see a lot of in-fighting over jurisdiction, like the CIA and NSA. I also see them as the ones least likely to commit assassinations or any truly overt actions, mainly maneuvering the situation to let local law enforcement handle it. Unless its a supernatural evil or corrupt law enforcement, then they step in. Karrnath has the worst of the bunch, in my opinion. When Kaius declared the Emerald Claw traitors, he lost a large portion of his intelligence capabilities. With Karrnath's strong military tradition, though, I see them as having more agent's placed in high positions in the other nation's armed forces then normal. I'll post more on my ideas for Daassk, the Trust, and Phiarlan later. [/QUOTE]
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