Tinker Gnome
Adventurer
Okay, I was wondering how everyone visualized how things look like in their gameworld. I am mainly speaking about DnD here, but other examples are welcome. So, do you tend to imagine melee combat as being very realistic and is it something you could see happening in the real world. Or do you imagine it as more over the top, such as a character using their greatsword and physically blocking the blows of a 50 foot tall Giant? Do characters with a very high dex move so fast that others have a hard time tracking their movement?
For magic, well magic is by default going to look like...well magic. Do you picture a spellcaster having swirling arcane energy gather about him as he casts? When he casts Stoneskin on himself, does he physically block the opponents sword with a finger when he would have been hit to show that he can not be harmed? Do you picture a caster, when casting Time Stop then multiple Delayed blast fireballs as rapidly shooting out the fireballs, or do you imagine a more slow approach to things?
How do you imagine your PC's manner of dress? For DMs, how do you try and portray you world?
How do YOU imagine your gameworld?
For magic, well magic is by default going to look like...well magic. Do you picture a spellcaster having swirling arcane energy gather about him as he casts? When he casts Stoneskin on himself, does he physically block the opponents sword with a finger when he would have been hit to show that he can not be harmed? Do you picture a caster, when casting Time Stop then multiple Delayed blast fireballs as rapidly shooting out the fireballs, or do you imagine a more slow approach to things?
How do you imagine your PC's manner of dress? For DMs, how do you try and portray you world?
How do YOU imagine your gameworld?

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