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How do you (would you) play a Vampire? Also, how to handle PC vampirisation?
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<blockquote data-quote="Tony Vargas" data-source="post: 7234853" data-attributes="member: 996"><p>If I really wanted to, by signing up for a V:tM game at a convention. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p> As I so often do when running 5e, I'd revert to tradition: Loss of the character. A Vampire Spawn has no free-will, and is under control of the master-vampire. Even if the master vampire is killed, the newly free-willed vampire is still an undead monster, not a playable character. </p><p></p><p>You get 'embraced?' Roll a new character.</p><p></p><p> Sure, the Warlock class goes there in a big way.</p><p></p><p></p><p></p><p> Same way you handle the same when the source of the 'imbalance' is class choice or magic items. Keep that spotlight moving, keep resolution behind the screen, and tailor reality to suit. </p><p> I think the question is why remove the most obvious drawback: loss of the character? Maybe, as in V:tM, pose it more as a struggle to maintain the character's 'humanity' (and thus playable PC status)?</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7234853, member: 996"] If I really wanted to, by signing up for a V:tM game at a convention. ;) As I so often do when running 5e, I'd revert to tradition: Loss of the character. A Vampire Spawn has no free-will, and is under control of the master-vampire. Even if the master vampire is killed, the newly free-willed vampire is still an undead monster, not a playable character. You get 'embraced?' Roll a new character. Sure, the Warlock class goes there in a big way. Same way you handle the same when the source of the 'imbalance' is class choice or magic items. Keep that spotlight moving, keep resolution behind the screen, and tailor reality to suit. I think the question is why remove the most obvious drawback: loss of the character? Maybe, as in V:tM, pose it more as a struggle to maintain the character's 'humanity' (and thus playable PC status)? [/QUOTE]
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How do you (would you) play a Vampire? Also, how to handle PC vampirisation?
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