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How do your cure spells work?
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<blockquote data-quote="WD40" data-source="post: 3641616" data-attributes="member: 37922"><p>So, the cleric wanders up to the wounded fighter, and says some magic words/preys to his god, and *poof* all the fighters wounds vanish.</p><p></p><p>This seems to be the stereotypical way that Cure spells are seen to work. </p><p></p><p>But I don't like it. </p><p></p><p>It seems to uphold the idea that a PC's Hit Points are like the 'Life' bar in a Video game, that every successful roll that beats AC represents a thwack with a weapon that leaves a wound. </p><p></p><p>The way I like to run my games, if a monster beats one of my players AC, I may say something like: "Your opponent pushes forward with a crazed rush of blows... Loose 5 HP." As opposed to: "The greataxe connects, you take 5 HP damage."</p><p></p><p>So if HP represent a PC's Skill, Stamina and Luck (LOL Ian Jackson Reference!) as much as if not more than they represent layers of flesh, thickness of bone and sturdiness of vital organs, perhaps Cure spells should be represented in a similar light. </p><p></p><p>I don't think a Cleric who casts a cure spell should lay his hands on and apply some kind of ethereal styptic & sutures, he should something like: "[Insertgodhere] blesses you and your efforts, may you fight on!" and the PC suddenly feels empowered to continue the battle now with a Divine blessing. </p><p></p><p>What do you think? How do your cure spells work?</p></blockquote><p></p>
[QUOTE="WD40, post: 3641616, member: 37922"] So, the cleric wanders up to the wounded fighter, and says some magic words/preys to his god, and *poof* all the fighters wounds vanish. This seems to be the stereotypical way that Cure spells are seen to work. But I don't like it. It seems to uphold the idea that a PC's Hit Points are like the 'Life' bar in a Video game, that every successful roll that beats AC represents a thwack with a weapon that leaves a wound. The way I like to run my games, if a monster beats one of my players AC, I may say something like: "Your opponent pushes forward with a crazed rush of blows... Loose 5 HP." As opposed to: "The greataxe connects, you take 5 HP damage." So if HP represent a PC's Skill, Stamina and Luck (LOL Ian Jackson Reference!) as much as if not more than they represent layers of flesh, thickness of bone and sturdiness of vital organs, perhaps Cure spells should be represented in a similar light. I don't think a Cleric who casts a cure spell should lay his hands on and apply some kind of ethereal styptic & sutures, he should something like: "[Insertgodhere] blesses you and your efforts, may you fight on!" and the PC suddenly feels empowered to continue the battle now with a Divine blessing. What do you think? How do your cure spells work? [/QUOTE]
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