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How do your Gods get Power?
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<blockquote data-quote="Li Shenron" data-source="post: 1457183" data-attributes="member: 1465"><p>More or less the same way that you explained yourself <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> And I like it for the same reasons of course...</p><p></p><p>I would not like very much to use the idea of belief, prayers or sacrifices. I would rather use them as rites or at most a way for the worshippers to ask for powers or favors, but the other way for the deity to get power.</p><p>I also don't want all clerics to be focused on converting everyone to their faith, I prefer them to differentiate and pursue their deity's goals/interests/delights by following a dogma and taking favored actions. You have already mentioned lying as an example...</p><p></p><p>However, deities never play a direct part in our games, although an avatar may appear in some adventure, but really we have no need to define divinity outside of the consequences it has on the campaign, which is always through the clerics and the worshippers.</p><p></p><p></p><p></p><p>I have more than one, but really they are so unimaginative that they are not worth mentioning <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Li Shenron, post: 1457183, member: 1465"] More or less the same way that you explained yourself :) And I like it for the same reasons of course... I would not like very much to use the idea of belief, prayers or sacrifices. I would rather use them as rites or at most a way for the worshippers to ask for powers or favors, but the other way for the deity to get power. I also don't want all clerics to be focused on converting everyone to their faith, I prefer them to differentiate and pursue their deity's goals/interests/delights by following a dogma and taking favored actions. You have already mentioned lying as an example... However, deities never play a direct part in our games, although an avatar may appear in some adventure, but really we have no need to define divinity outside of the consequences it has on the campaign, which is always through the clerics and the worshippers. I have more than one, but really they are so unimaginative that they are not worth mentioning :p [/QUOTE]
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