Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
How do your PCs meet or know each other?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lanefan" data-source="post: 7286959" data-attributes="member: 29398"><p>1. Major recruitment drive for some famous adventuring company. All prospective recruits are asked to meet at a particular hall in your game's major city. At this meeting the Company representatives divide the applicants up into parties (with, obviously, your PC party being one such) and send them off on test missions....</p><p></p><p>2. One of the PCs (preferably a Bard or some other loudmouth) has heard rumours about xxx, where xxx is whatever the campaign's first adventure is intended to be, and in every small town or village he/she passes through on the way there he/she makes a big noise about this and scoops up anyone who is interested in joining him/her in finding out if these rumours are true. The rest of the PCs are scattered through these villages...along, perhaps, with some less-desirable types who are also interested in joining...</p><p></p><p>3. The PCs wake up one fine sunny morning in a clearing outside a cave with no idea how they got there and no memory of anything other than their own name. Seeing their well-worn gear around them brings back memories of class abilities. On talking to each other they all realize the others are familiar somehow but have no idea why. Tracks lead out of the cave to where the PCs are but no tracks come/go anywhere else. (<em>the PCs are restarting a time loop - they're about to start on a multi-adventure series that they've done before but lost all memory of; they failed (again) last time and left. The tracks coming from the cave are their own, left by their higher-level selves when they walked out here last night. If they follow the tracks into the cave they'll hit a gate that'll take them to the first adventure in the series, which in theory builds enough storyline that they'll naturally follow it from there. If they succeed, all is good; if they fail...well, return to start...</em>)</p><p></p><p>Lanefan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7286959, member: 29398"] 1. Major recruitment drive for some famous adventuring company. All prospective recruits are asked to meet at a particular hall in your game's major city. At this meeting the Company representatives divide the applicants up into parties (with, obviously, your PC party being one such) and send them off on test missions.... 2. One of the PCs (preferably a Bard or some other loudmouth) has heard rumours about xxx, where xxx is whatever the campaign's first adventure is intended to be, and in every small town or village he/she passes through on the way there he/she makes a big noise about this and scoops up anyone who is interested in joining him/her in finding out if these rumours are true. The rest of the PCs are scattered through these villages...along, perhaps, with some less-desirable types who are also interested in joining... 3. The PCs wake up one fine sunny morning in a clearing outside a cave with no idea how they got there and no memory of anything other than their own name. Seeing their well-worn gear around them brings back memories of class abilities. On talking to each other they all realize the others are familiar somehow but have no idea why. Tracks lead out of the cave to where the PCs are but no tracks come/go anywhere else. ([I]the PCs are restarting a time loop - they're about to start on a multi-adventure series that they've done before but lost all memory of; they failed (again) last time and left. The tracks coming from the cave are their own, left by their higher-level selves when they walked out here last night. If they follow the tracks into the cave they'll hit a gate that'll take them to the first adventure in the series, which in theory builds enough storyline that they'll naturally follow it from there. If they succeed, all is good; if they fail...well, return to start...[/I]) Lanefan [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How do your PCs meet or know each other?
Top