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How do you're monk's contribute to the party?
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<blockquote data-quote="Skaros" data-source="post: 803465" data-attributes="member: 1401"><p>I'm not terribly concerned about party balance in this case, as we have 6 other players aside from me, and aren't lacking in any department. I'm only bouncing back and forth as I like both concepts, and am fleshing them out a bit independently until I decide.</p><p></p><p>I like the idea of the challenge that playing a monk imposes. Most of my usefulness will come outside of combat, and during combat I'll have to be much more strategic, which is fine.</p><p></p><p>I also need to consider magic item choice. With so many relevant stats, it would probably be cost effective to grab a +2 stat booster item for strength, dex, wisdom, and perhaps even con. Aside from that, I'll wait on the monk's belt...haste related items must be found in-game in my DM's campaign, which is fine with me.</p><p></p><p>With fast movement on land or in the air, this could be a great scout, if nothing else.</p><p></p><p>Trip attacks rely on opposed strength checks, I believe, which leads me to believe they won't often be successful. True in your experience?</p><p></p><p>-Skaros</p></blockquote><p></p>
[QUOTE="Skaros, post: 803465, member: 1401"] I'm not terribly concerned about party balance in this case, as we have 6 other players aside from me, and aren't lacking in any department. I'm only bouncing back and forth as I like both concepts, and am fleshing them out a bit independently until I decide. I like the idea of the challenge that playing a monk imposes. Most of my usefulness will come outside of combat, and during combat I'll have to be much more strategic, which is fine. I also need to consider magic item choice. With so many relevant stats, it would probably be cost effective to grab a +2 stat booster item for strength, dex, wisdom, and perhaps even con. Aside from that, I'll wait on the monk's belt...haste related items must be found in-game in my DM's campaign, which is fine with me. With fast movement on land or in the air, this could be a great scout, if nothing else. Trip attacks rely on opposed strength checks, I believe, which leads me to believe they won't often be successful. True in your experience? -Skaros [/QUOTE]
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