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How does “optimization” change the game?
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<blockquote data-quote="Steampunkette" data-source="post: 8399845" data-attributes="member: 6796468"><p>Wow... Yeah... no. Just no, Blue. You don't get to tell me what I think or what I mean. NO ONE gets to tell me what I'm "Really" saying.</p><p></p><p>If you don't understand, that's on you. Don't assign motivation or greater intention than is presented.</p><p></p><p>Again, I never said "Optimizers Play Only One Way". That is -your- Strawman. I'm saying that people who build their character up for a specific purpose, whether Seducing Everything or Optimizing for Combat, are going to narrow the game by looking for opportunities to do what they've made their character good at.</p><p></p><p>No freaking CLUE how you took the Horny Bard as the "Fault" of Optimizers. I have a feeling you're not reading my posts in good faith. Could be wrong, though. Lemme try -one- more time.</p><p></p><p>If a player creates a Noble Diplomat, whose whole schtick is talking their way out of situations rather than fighting, they're -going- to try and talk their way out of every situation they can rather than fight. 'Cause that's what they made their character to do.</p><p></p><p>If a player creates an Optimized Killbot, whose whole schtick is killing everything in their path with awesome efficiency, they're -going- to try and fight whenever possible. 'Cause that's what they made their character to do.</p><p></p><p>If a player creates a Skill Monkey, whose whole schtick is overcoming every encounter by bypassing it through skill checks around stealth and thiefliness, they're -going- to try and roll those skill checks whenever possible. 'Cause that's what they made their character to do.</p><p></p><p>If a player creates a Seductive Bard, whose whole schtick is fading to black on every monster, noble, guard, and object in their path, they're -going- to try and seduce your NPCs whenever possible. 'Cause that's what they made their character to do.</p><p></p><p>This is not "All Optomizers are Murder Hobos!" or "All Roleplayers are Pacifist Tree Huggers" or "All Rogues are Cowards" or "All Bards are Horndogs!".</p><p></p><p>This is "People create the character they want to play, and play to whatever strengths they've created for their character."</p><p></p><p>And people will get REALLY BORED if what they -want- to do isn't front and center a reasonably amount of the time. With "Reasonable" being incredibly variable and determined entirely by the player in question. Try putting a player who put together a DPR Optimized character into a game with minimal opportunities for Combat and a whole lot of RP and you're liable to frustrate that player.</p><p></p><p>Thanks, [USER=177]@Umbran[/USER], for the support. But they're not just turning generalization into Absolute. Blue is actively putting words into my mouth. And I cannot abide that. Never have been able to. Never will be able to. It's an ugly, deceitful, and aggravating tactic that I do not appreciate.</p></blockquote><p></p>
[QUOTE="Steampunkette, post: 8399845, member: 6796468"] Wow... Yeah... no. Just no, Blue. You don't get to tell me what I think or what I mean. NO ONE gets to tell me what I'm "Really" saying. If you don't understand, that's on you. Don't assign motivation or greater intention than is presented. Again, I never said "Optimizers Play Only One Way". That is -your- Strawman. I'm saying that people who build their character up for a specific purpose, whether Seducing Everything or Optimizing for Combat, are going to narrow the game by looking for opportunities to do what they've made their character good at. No freaking CLUE how you took the Horny Bard as the "Fault" of Optimizers. I have a feeling you're not reading my posts in good faith. Could be wrong, though. Lemme try -one- more time. If a player creates a Noble Diplomat, whose whole schtick is talking their way out of situations rather than fighting, they're -going- to try and talk their way out of every situation they can rather than fight. 'Cause that's what they made their character to do. If a player creates an Optimized Killbot, whose whole schtick is killing everything in their path with awesome efficiency, they're -going- to try and fight whenever possible. 'Cause that's what they made their character to do. If a player creates a Skill Monkey, whose whole schtick is overcoming every encounter by bypassing it through skill checks around stealth and thiefliness, they're -going- to try and roll those skill checks whenever possible. 'Cause that's what they made their character to do. If a player creates a Seductive Bard, whose whole schtick is fading to black on every monster, noble, guard, and object in their path, they're -going- to try and seduce your NPCs whenever possible. 'Cause that's what they made their character to do. This is not "All Optomizers are Murder Hobos!" or "All Roleplayers are Pacifist Tree Huggers" or "All Rogues are Cowards" or "All Bards are Horndogs!". This is "People create the character they want to play, and play to whatever strengths they've created for their character." And people will get REALLY BORED if what they -want- to do isn't front and center a reasonably amount of the time. With "Reasonable" being incredibly variable and determined entirely by the player in question. Try putting a player who put together a DPR Optimized character into a game with minimal opportunities for Combat and a whole lot of RP and you're liable to frustrate that player. Thanks, [USER=177]@Umbran[/USER], for the support. But they're not just turning generalization into Absolute. Blue is actively putting words into my mouth. And I cannot abide that. Never have been able to. Never will be able to. It's an ugly, deceitful, and aggravating tactic that I do not appreciate. [/QUOTE]
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