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General Tabletop Discussion
*Dungeons & Dragons
How does “optimization” change the game?
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<blockquote data-quote="FrogReaver" data-source="post: 8402127" data-attributes="member: 6795602"><p>The truth of the matter is that optimization only really matters in the small space where a 'normal' party would have failed and the optimized party would have succeeded. The truth of the matter is that most adventuring days don't result in anywhere near that kind of pressure on a normal party (especially given published adventures). So optimization is mostly about being better in a theoretical space that you'll never play in unless your DM is simply scaling difficulty to match party strength.</p><p></p><p>The normal party is more likely to die in a similar adventure, but it's not like they have an extremely high chance to die anyways. </p><p></p><p>An optimized party makes the game feel like a cakewalk. An unoptimized party makes the challenge level more appropriate. </p><p></p><p>This is not just about combat either. Optimized parties perform better out of combat as they need to use fewer spells in combat, leaving more available for out of combat. They also are more likely to pick at least some of the 'strong out of combat spells'. </p><p></p><p>If we are talking about martial optimization, it's not like they are significantly behind their non-optimized counterparts in out of combat ability anyways.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 8402127, member: 6795602"] The truth of the matter is that optimization only really matters in the small space where a 'normal' party would have failed and the optimized party would have succeeded. The truth of the matter is that most adventuring days don't result in anywhere near that kind of pressure on a normal party (especially given published adventures). So optimization is mostly about being better in a theoretical space that you'll never play in unless your DM is simply scaling difficulty to match party strength. The normal party is more likely to die in a similar adventure, but it's not like they have an extremely high chance to die anyways. An optimized party makes the game feel like a cakewalk. An unoptimized party makes the challenge level more appropriate. This is not just about combat either. Optimized parties perform better out of combat as they need to use fewer spells in combat, leaving more available for out of combat. They also are more likely to pick at least some of the 'strong out of combat spells'. If we are talking about martial optimization, it's not like they are significantly behind their non-optimized counterparts in out of combat ability anyways. [/QUOTE]
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Community
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How does “optimization” change the game?
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