Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
How does 4E hold up on verisimilitude?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Otterscrubber" data-source="post: 4292264" data-attributes="member: 4588"><p>Verisimilitude is defined as the appearance of truth, it has nothing whatsoever to do with internal consistency in a game where anything is possible. Let me address this in two of your points. </p><p></p><p>#1. 4e HP are far, far more truthful appearing that a guy who gets hit with 20 arrows. Does that make any kind of sense? Call it abstraction, but I'd call it the only way to explain it with anything even vaguely approaching the verisimilitude you seem to be looking for. </p><p></p><p>#5 Merchants buy low and sell high. Usually they can do this because they have a credible method of providing items to customer via established distribution methods that require a lot of time and effort in their lives (if you're looking for an explanation with some verisimilitude to it) and deal in bulk or highly specialized items dealing with highly specialized clients who don't deal with people they don't know. Why would a PC who does not have a business, or a business reputation, or a distribution network be able to offload any valuable items anywhere near top value at the drop of a hat? That's simply not the way business works, at least if you're looking for verisimilitude .</p></blockquote><p></p>
[QUOTE="Otterscrubber, post: 4292264, member: 4588"] Verisimilitude is defined as the appearance of truth, it has nothing whatsoever to do with internal consistency in a game where anything is possible. Let me address this in two of your points. #1. 4e HP are far, far more truthful appearing that a guy who gets hit with 20 arrows. Does that make any kind of sense? Call it abstraction, but I'd call it the only way to explain it with anything even vaguely approaching the verisimilitude you seem to be looking for. #5 Merchants buy low and sell high. Usually they can do this because they have a credible method of providing items to customer via established distribution methods that require a lot of time and effort in their lives (if you're looking for an explanation with some verisimilitude to it) and deal in bulk or highly specialized items dealing with highly specialized clients who don't deal with people they don't know. Why would a PC who does not have a business, or a business reputation, or a distribution network be able to offload any valuable items anywhere near top value at the drop of a hat? That's simply not the way business works, at least if you're looking for verisimilitude . [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
How does 4E hold up on verisimilitude?
Top