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How does 5e know what you're thinking? Psionics Mechanics..
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<blockquote data-quote="bogmad" data-source="post: 6018716" data-attributes="member: 6695559"><p>I'd disagree even with this, but at the same time it is primarily a manner of fluff and trying to explain "it's just <em>different</em>" isn't really very productive.</p><p></p><p>Still, I'll try (and fail): If magic is "supernatural," then psionics are "natural" [I'd agree in a fantasy world this distinction is largely meaningless] Psionic ability isn't a result of magic, but the very nature of how consciousness itself works (in a given fantasy setting). The power of the mind is what affects things, not some internal or external arcane/divine/etc energy source. [edit<img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> Again, this means nothing, but somehow in my mind it just clicks and feels right. Also, I'd say detect magic doesn't work on psionics, but that's a whole other thing.</p><p></p><p>Staying true to the fluff even results in different mechanics, as I see it. Take steeldragon's example of a sleep spell above:</p><p>Right now that works mechanically slightly differently than the sleep spell currently in the rules. You could just have entries in the spell list split for magic user/psionic characters, or you could just call them different causes with similar effects.</p><p></p><p>I wouldn't even say that all abilities such as telekinesis, mind reading, etc. need to be removed from the wizards spell list and put in the psions. But just the same way a wizards invisibility spell shouldn't outclass a stealthy rogue, a read thoughts spell shouldn't outclass a psion's ability.</p></blockquote><p></p>
[QUOTE="bogmad, post: 6018716, member: 6695559"] I'd disagree even with this, but at the same time it is primarily a manner of fluff and trying to explain "it's just [I]different[/I]" isn't really very productive. Still, I'll try (and fail): If magic is "supernatural," then psionics are "natural" [I'd agree in a fantasy world this distinction is largely meaningless] Psionic ability isn't a result of magic, but the very nature of how consciousness itself works (in a given fantasy setting). The power of the mind is what affects things, not some internal or external arcane/divine/etc energy source. [edit:] Again, this means nothing, but somehow in my mind it just clicks and feels right. Also, I'd say detect magic doesn't work on psionics, but that's a whole other thing. Staying true to the fluff even results in different mechanics, as I see it. Take steeldragon's example of a sleep spell above: Right now that works mechanically slightly differently than the sleep spell currently in the rules. You could just have entries in the spell list split for magic user/psionic characters, or you could just call them different causes with similar effects. I wouldn't even say that all abilities such as telekinesis, mind reading, etc. need to be removed from the wizards spell list and put in the psions. But just the same way a wizards invisibility spell shouldn't outclass a stealthy rogue, a read thoughts spell shouldn't outclass a psion's ability. [/QUOTE]
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