Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
how does a culture recover from an apocalyptic event?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Victim" data-source="post: 1989692" data-attributes="member: 78"><p>Another thing to consider is who exactly is affected by the cataclysm. 1d4 negative levels to everyone would probably wipe out 90% of the population of the major races, but would probably have a completely different effect than something that killed indiscriminately (of course, given that higher levels also means greater resistance to disease, starvation, etc, very little wouldn't discriminate by level. Except like a 2k damage AoE). If higher level characters survive, than you have some communication, more respect for magic, better food production. Same thing for a massive epidemic since surivors are likely to be clustered around folks who cure disease.</p><p></p><p>On the other hand, a sorcerer detonating nexuses of magical power is likely to take a big chunk out of the high end casting population (along with everything else) because they'll be the ones who can use and defend the power sources. In this case, magical infrastructure is toast, spellcasters become hated/feared, more emphasis is placed on technology, secondary die offs from disease and starvation are worse because of the lack of magical cleanup, etc.</p><p></p><p>And what happens to certain monsters that might be resistant or immune to the effects - or weren't there at the time. After this kind of disaster, the world is extremely vulnerable to extraplanar interference.</p></blockquote><p></p>
[QUOTE="Victim, post: 1989692, member: 78"] Another thing to consider is who exactly is affected by the cataclysm. 1d4 negative levels to everyone would probably wipe out 90% of the population of the major races, but would probably have a completely different effect than something that killed indiscriminately (of course, given that higher levels also means greater resistance to disease, starvation, etc, very little wouldn't discriminate by level. Except like a 2k damage AoE). If higher level characters survive, than you have some communication, more respect for magic, better food production. Same thing for a massive epidemic since surivors are likely to be clustered around folks who cure disease. On the other hand, a sorcerer detonating nexuses of magical power is likely to take a big chunk out of the high end casting population (along with everything else) because they'll be the ones who can use and defend the power sources. In this case, magical infrastructure is toast, spellcasters become hated/feared, more emphasis is placed on technology, secondary die offs from disease and starvation are worse because of the lack of magical cleanup, etc. And what happens to certain monsters that might be resistant or immune to the effects - or weren't there at the time. After this kind of disaster, the world is extremely vulnerable to extraplanar interference. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
how does a culture recover from an apocalyptic event?
Top