Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
how does a culture recover from an apocalyptic event?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dr. Strangemonkey" data-source="post: 1992764" data-attributes="member: 6533"><p>Lizards need less food, true, but that is primarilly because they are far less active. If you make a lizard exercise as much as a mammal does its caloric intake and muscle structure change to become roughly similar to that of the mammals. So if you want to put an army of 1000 people up who don't move much and spend most of their time lying in warm light up against an army of 200 people who don't even sleep so much as trance, can more or less see in the dark, have worked and trained together for at least a century, and have an order of magnitude higher ability thanks to a cabal of 10th level + officers than I wish you luck</p><p></p><p>Look a hundred people shooting magic arrows at you, which would be something of a feat given the line of sight and range rules, is impressive. But it's still just 100d4s. Five times, at most.</p><p></p><p>Archers can arc fire, will have way higher hit points, do more damage - even though the damage isn't as certain - and have a useful primary attribute. They're probably carrying more than five arrows.</p><p></p><p>Not saying Kobolds are bad, just that you shouldn't discount Elves.</p><p></p><p>Loosing 90% of your population is bad, and the Elves will likely take a bigger hit than Kobolds given that they have more to loose. But somehow I still think the Elves will end up with more levels after the quake is done.</p></blockquote><p></p>
[QUOTE="Dr. Strangemonkey, post: 1992764, member: 6533"] Lizards need less food, true, but that is primarilly because they are far less active. If you make a lizard exercise as much as a mammal does its caloric intake and muscle structure change to become roughly similar to that of the mammals. So if you want to put an army of 1000 people up who don't move much and spend most of their time lying in warm light up against an army of 200 people who don't even sleep so much as trance, can more or less see in the dark, have worked and trained together for at least a century, and have an order of magnitude higher ability thanks to a cabal of 10th level + officers than I wish you luck Look a hundred people shooting magic arrows at you, which would be something of a feat given the line of sight and range rules, is impressive. But it's still just 100d4s. Five times, at most. Archers can arc fire, will have way higher hit points, do more damage - even though the damage isn't as certain - and have a useful primary attribute. They're probably carrying more than five arrows. Not saying Kobolds are bad, just that you shouldn't discount Elves. Loosing 90% of your population is bad, and the Elves will likely take a bigger hit than Kobolds given that they have more to loose. But somehow I still think the Elves will end up with more levels after the quake is done. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
how does a culture recover from an apocalyptic event?
Top