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How does a player go about starting a Wizard's Guild?
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<blockquote data-quote="_Magnus_" data-source="post: 1895145" data-attributes="member: 26180"><p>I like the idea of a university, since that gives you much more versatility. It depends on whether or not you want it competitive or not. If it is a university for the higher level mages in the world, then I would add requirement such as the contribution of gold or rare artifacts to the university, a pact binding the mage to the school, or emphasis on a very specific school of magic. If it is a lower level university, I would have less severe requirements.</p><p></p><p>For higher level mages, I would have rooms to experiment/tweak with magic items, trainging rooms, and a complex layout of the building. I would also have servitors to do more mundane upkeep chores, sicne the wizards might be far too busy to do trivial things themselves.</p><p></p><p>if it is a lower level university, have classrooms, resources to create lesser magical items... probably training rooms as well, but with supervision of higher level mentors...</p></blockquote><p></p>
[QUOTE="_Magnus_, post: 1895145, member: 26180"] I like the idea of a university, since that gives you much more versatility. It depends on whether or not you want it competitive or not. If it is a university for the higher level mages in the world, then I would add requirement such as the contribution of gold or rare artifacts to the university, a pact binding the mage to the school, or emphasis on a very specific school of magic. If it is a lower level university, I would have less severe requirements. For higher level mages, I would have rooms to experiment/tweak with magic items, trainging rooms, and a complex layout of the building. I would also have servitors to do more mundane upkeep chores, sicne the wizards might be far too busy to do trivial things themselves. if it is a lower level university, have classrooms, resources to create lesser magical items... probably training rooms as well, but with supervision of higher level mentors... [/QUOTE]
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How does a player go about starting a Wizard's Guild?
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