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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
How does Combat Directives (marshal) work, actually?
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<blockquote data-quote="noodohs" data-source="post: 9766806" data-attributes="member: 7033037"><p>I don't understand. It's right in the original post: "In addition, when a creature uses your Commanding Presence to make an attack, it can simultaneously use one Sanguine Knot combat maneuver that you know."</p><p></p><p>Your (the Marshal's) Commanding Presence allows someone else to use their reaction to make an <em>attack</em> instead of you. It cannot be a maneuver, it must be the attack action. OP was asking about the Combat Directives feature, which you get later, that says that they can, in addition to that attack (not a maneuver), they can choose to use "one Sanguine Knot combat maneuver that you [the Marshal] know." So with combat directives, as you said, they can do both, but they do not get to use their own maneuvers (although they do have to spend their own exertion to use your maneuver). As I read it in the original post, it sounded like OP was basically asking if you could use <em>any </em>action for the "attack" portion of this, and the answer is no. It specifically tells you to make an attack, not to take any action you feel like, and maneuvers are a type of action (not a type of attack).</p><p></p><p>I'm not sure what exactly is "restrictive" about this. You get to make the attack you were already going to get to make, but you also get to use a maneuver. Heck, you don't even have to normally be able to use maneuvers to use that maneuver. So a Marshal can allow a sorcerer to use a maneuver, which is pretty neat.</p></blockquote><p></p>
[QUOTE="noodohs, post: 9766806, member: 7033037"] I don't understand. It's right in the original post: "In addition, when a creature uses your Commanding Presence to make an attack, it can simultaneously use one Sanguine Knot combat maneuver that you know." Your (the Marshal's) Commanding Presence allows someone else to use their reaction to make an [I]attack[/I] instead of you. It cannot be a maneuver, it must be the attack action. OP was asking about the Combat Directives feature, which you get later, that says that they can, in addition to that attack (not a maneuver), they can choose to use "one Sanguine Knot combat maneuver that you [the Marshal] know." So with combat directives, as you said, they can do both, but they do not get to use their own maneuvers (although they do have to spend their own exertion to use your maneuver). As I read it in the original post, it sounded like OP was basically asking if you could use [I]any [/I]action for the "attack" portion of this, and the answer is no. It specifically tells you to make an attack, not to take any action you feel like, and maneuvers are a type of action (not a type of attack). I'm not sure what exactly is "restrictive" about this. You get to make the attack you were already going to get to make, but you also get to use a maneuver. Heck, you don't even have to normally be able to use maneuvers to use that maneuver. So a Marshal can allow a sorcerer to use a maneuver, which is pretty neat. [/QUOTE]
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Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
How does Combat Directives (marshal) work, actually?
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