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How Does Concentration Work in D&D 5E?
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<blockquote data-quote="Weiley31" data-source="post: 8371387" data-attributes="member: 7017196"><p>In regards to Magic Missile and its effectiveness on anything that is downed or making Death Saving throws, <em>technically</em> the version that can "Double/Triple Tap" something in that regards is Jim's Magic Missile from the Acquisitions Incorporated book. That spell has you roll a Spell Attack Roll for each <em>separate</em> missile, which is something that regular Magic Missile doesn't. Therefore it would allow you to take out downed things easily as long as you don't roll a 1 that would cause <em>ALL</em> the darts to make a U-Turn and smack the caster instead. And since upcasting it apparently increases the chances of you rolling a 1, a default casting of Jim's Magic Missile should Double/Triple tap reliably(ish) well.</p><p></p><p>But I low-key like the idea of regular Magic Missile being able to do the same thing.</p></blockquote><p></p>
[QUOTE="Weiley31, post: 8371387, member: 7017196"] In regards to Magic Missile and its effectiveness on anything that is downed or making Death Saving throws, [I]technically[/I] the version that can "Double/Triple Tap" something in that regards is Jim's Magic Missile from the Acquisitions Incorporated book. That spell has you roll a Spell Attack Roll for each [I]separate[/I] missile, which is something that regular Magic Missile doesn't. Therefore it would allow you to take out downed things easily as long as you don't roll a 1 that would cause [I]ALL[/I] the darts to make a U-Turn and smack the caster instead. And since upcasting it apparently increases the chances of you rolling a 1, a default casting of Jim's Magic Missile should Double/Triple tap reliably(ish) well. But I low-key like the idea of regular Magic Missile being able to do the same thing. [/QUOTE]
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