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How Does Counterspell Work in D&D 5E?
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<blockquote data-quote="Jfdlsjfd" data-source="post: 8369155" data-attributes="member: 42856"><p>While I agree this is common, and I tend to let it go (I am even lenient with the range...), it is not as easy at is seems. Superficially, I'd agree that the wizard would be to recognize "Wingardium Leviosa" and act accordingly if he knows the spell, without spending a conscious reflexive moment (a reaction) to identify the spell being cast. It is how it works in my mind, and I think many other's mind. However, the rules about writing spells in your spellbook explain that each wizard has a personal way of understanding each spell and the cost and time to copy the book not only reflect the time to copy it but to adapt it to the wizard's particular notation. In that case, what if the nature of the somatic and verbal component is sublty changed, recognizing a spell might be justify more stringent measures, like the ones offered in Xanathar, from a thematic point of view.</p><p></p><p></p><p></p><p>Ninja'ed by [USER=40176]@MarkB[/USER], with whom I concur. I think one of the very few reason to actually follow the complex rules disallowing multiple spellcasting on the same round is to avoid the "I counterspell your counterspell!" game.</p></blockquote><p></p>
[QUOTE="Jfdlsjfd, post: 8369155, member: 42856"] While I agree this is common, and I tend to let it go (I am even lenient with the range...), it is not as easy at is seems. Superficially, I'd agree that the wizard would be to recognize "Wingardium Leviosa" and act accordingly if he knows the spell, without spending a conscious reflexive moment (a reaction) to identify the spell being cast. It is how it works in my mind, and I think many other's mind. However, the rules about writing spells in your spellbook explain that each wizard has a personal way of understanding each spell and the cost and time to copy the book not only reflect the time to copy it but to adapt it to the wizard's particular notation. In that case, what if the nature of the somatic and verbal component is sublty changed, recognizing a spell might be justify more stringent measures, like the ones offered in Xanathar, from a thematic point of view. Ninja'ed by [USER=40176]@MarkB[/USER], with whom I concur. I think one of the very few reason to actually follow the complex rules disallowing multiple spellcasting on the same round is to avoid the "I counterspell your counterspell!" game. [/QUOTE]
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