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<blockquote data-quote="Team-Preston" data-source="post: 4540973" data-attributes="member: 74980"><p>OD&D: Rules-light, geared for free-form/ ad hoc play.</p><p>BECMI: (skipped)</p><p>AD&D 1E: Gygaxian Flavoring. More rules.</p><p>AD&D 2e: Lots of more rules and the resultant drift away from ad hoc play.</p><p>D&D 3.0/ 3.5: Unified mechanic. Drifting further from OD&D and ad hoc play.</p><p>D&D 4E: Shift toward unified RP and System play. Drifting even further from OD&D and ad hoc play.</p><p></p><p>My opinion is that in every step away from OD&D that you get, you have a resultant addition of rules/ system/ mechanics...getting further away from free-form/ ad hoc play.</p><p></p><p>In the former roleplay and system were completely two separate entities and roleplaying was heavily encouraged, while playing the system (metagaming) was strongly discouraged. Now with the advent of 4E, the two are cemented as part of D&D. </p><p></p><p>One can argue that it is largely reversed: playing the system is a big part of 4E and RP varies greatly from group to group (from little to no RP to roleplaying things to the hilt...as in all previous editions.)</p><p></p><p>To each his own.</p><p>Cheers!</p><p></p><p>Jeff Preston</p></blockquote><p></p>
[QUOTE="Team-Preston, post: 4540973, member: 74980"] OD&D: Rules-light, geared for free-form/ ad hoc play. BECMI: (skipped) AD&D 1E: Gygaxian Flavoring. More rules. AD&D 2e: Lots of more rules and the resultant drift away from ad hoc play. D&D 3.0/ 3.5: Unified mechanic. Drifting further from OD&D and ad hoc play. D&D 4E: Shift toward unified RP and System play. Drifting even further from OD&D and ad hoc play. My opinion is that in every step away from OD&D that you get, you have a resultant addition of rules/ system/ mechanics...getting further away from free-form/ ad hoc play. In the former roleplay and system were completely two separate entities and roleplaying was heavily encouraged, while playing the system (metagaming) was strongly discouraged. Now with the advent of 4E, the two are cemented as part of D&D. One can argue that it is largely reversed: playing the system is a big part of 4E and RP varies greatly from group to group (from little to no RP to roleplaying things to the hilt...as in all previous editions.) To each his own. Cheers! Jeff Preston [/QUOTE]
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