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General Tabletop Discussion
*Dungeons & Dragons
How Does Greyhawk Fit In To The New Edition?
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<blockquote data-quote="Stormonu" data-source="post: 9346999" data-attributes="member: 52734"><p>the Living Greyhawk RPGA network had tons of Greyhawk adventures, I ended up playing in a few.</p><p></p><p>The Sunless Citadel, Forge of Fury, etc. were based in Greyhawk, well about as much as the old 1E adventures were. WotC initially refrained from branding as they were just coming off the issues from TSR where putting the campaign world on the cover would tend to see smaller sales as people would (rightly) assume that it was only for use in THAT campaign world. They would later start the practice back up after dropping the FR campaign setting book.</p><p></p><p>However, there was <em>The Fright At Tristor,</em> <em>Return to the Temple of Elemental Evil</em> for 3E - again, they simply didn't put a Greyhawk banner on the cover. Dungeon had the <em>Age of Worms</em> and <em>Savage Tides</em> series that was set in Greyhawk, and several smaller adventures. Of course, there was also <em>Expedition to the Ruins of Greyhawk</em> - don't think you can get more Greyhawk than that! </p><p></p><p>Just prior to 3E they did quite a few Greyhawk adventures - Crypt of Lyzandred, The Doomgrinder, Slavers, Return of the Eight and Star Cairns, along with Against the Giants: The Liberation of Geoff, so Greyhawk was very fresh in the designers minds.</p><p></p><p>As for me, I ran my entire 3E campaign in Greyhawk, with the PC's traveling from the Free City of Greyhawk and south into Wooly Bay via river with several of their adventures being 1E modules converted to 3E. When I played our 5E <em>Ghosts of Saltmarsh</em> campaign, the escapades of my 3E group was lore that my 5E group learned - and the 3E group (as NPCs) showed up to help in the final battle against the sahaugin!</p><p></p><p>So Greyhawk works plenty well with 5E.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 9346999, member: 52734"] the Living Greyhawk RPGA network had tons of Greyhawk adventures, I ended up playing in a few. The Sunless Citadel, Forge of Fury, etc. were based in Greyhawk, well about as much as the old 1E adventures were. WotC initially refrained from branding as they were just coming off the issues from TSR where putting the campaign world on the cover would tend to see smaller sales as people would (rightly) assume that it was only for use in THAT campaign world. They would later start the practice back up after dropping the FR campaign setting book. However, there was [I]The Fright At Tristor,[/I] [I]Return to the Temple of Elemental Evil[/I] for 3E - again, they simply didn't put a Greyhawk banner on the cover. Dungeon had the [I]Age of Worms[/I] and [I]Savage Tides[/I] series that was set in Greyhawk, and several smaller adventures. Of course, there was also [I]Expedition to the Ruins of Greyhawk[/I] - don't think you can get more Greyhawk than that! Just prior to 3E they did quite a few Greyhawk adventures - Crypt of Lyzandred, The Doomgrinder, Slavers, Return of the Eight and Star Cairns, along with Against the Giants: The Liberation of Geoff, so Greyhawk was very fresh in the designers minds. As for me, I ran my entire 3E campaign in Greyhawk, with the PC's traveling from the Free City of Greyhawk and south into Wooly Bay via river with several of their adventures being 1E modules converted to 3E. When I played our 5E [I]Ghosts of Saltmarsh[/I] campaign, the escapades of my 3E group was lore that my 5E group learned - and the 3E group (as NPCs) showed up to help in the final battle against the sahaugin! So Greyhawk works plenty well with 5E. [/QUOTE]
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