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General Tabletop Discussion
*Dungeons & Dragons
How Does Greyhawk Fit In To The New Edition?
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<blockquote data-quote="Yaarel" data-source="post: 9347691" data-attributes="member: 58172"><p>I agree, there is less need for a "third kitchen sink setting", in addition to Forgotten Realms and Eberron. Despite Greyhawk originating as a kitchen sink, it might be interesting to focus on the features it had during the 1980s. But it is impossible to return, and in some circumstances less desirable. The attempt to translate 1e into 5e is arbitrary.</p><p></p><p>Choosing which species are present in the 5e version of the Greyhawk setting is already awkward. Even if a DM decides, "only Human, Elf, Dwarf, plus Halfling", there are many uncertainties.</p><p></p><p>The "Elf" is already every kind of Elf, from High to Grey to Drow to Wood to Grugach, all playable. Are Grey Elves the same thing as 5e High Elves, or are Grey Elves the same thing as 5e Eladrin Elves? Greyhawk distinguishes between Grey Elves and its subculture "Faerie". Do these Faerie inhabit the Feywild? So there is a Feywild plane with Fey Crossings? Are Faerie those Grey Elves who inhabit the Feywild, or are Grey Elves those Eladrin who inhabit the Material? Are Grey and Faerie actually two separate cultures, one Material and one Feywild? Whatever Grey Elves are, is that what Valley Elves are too? The Astral Plane exists, so do Astral Elves exist as well? Even to say, "Elf only" for Greyhawk, is a surprisingly complex series of arbitrary decision points.</p><p></p><p>This quandry of how to translate legacy Elves is part of the reason the 5e 2024 Elf species needs to be a single design that is <em>highly</em> flexible. Elf species, player picks three spells, done. With one Elf design to rule them all, every "kind" of Elf is simply a magical culture. The Drow Elf cultures comprise individuals who often pick the <em>Darkness</em> spell, but other choices are possible. Focus on a specific culture, and <em>why</em> many individuals adopt a certain spell.</p><p></p><p>All of the Greyhawk Half-Orcs, are 5e Orcs? Probably? 5e Orcs are Humanoids with free will. So there are factions of Orcs who do Evil and other factions of Orcs who do Good? The Half-Orcs come from loving multispecies couples? Players who play a 5e Half-Orc can choose whether to use the 5e Human stats or the 5e Orc stats.</p><p></p><p>Are there Half-Dwarves in 5e Greyhawk? Human-Dwarves? Halfling-Dwarfs? Is the "Stout Halfling" with "dwarven blood" the same thing as a Halfling-Dwarf person? So, player building a Stout Halfling can use 5e Dwarf stats or 5e Halfling stats?</p><p></p><p>Whether Dragonborns are playable is almost besides the point.</p><p></p><p>Part of the solution is, dont worry about the entire continent of Flannaess or the rest of planet Oerth. The DM only needs to focus on one specific region, such as the Free City of Greyhawk. Worry about what is going on locally there. Anything else can stay in the periphery until the players adventure there. Then keep track of what the players encounter, where.</p><p></p><p>There is no going back to 1980s 1e Greyhawk. How does 2020s 5e Greyhawk go forward?</p></blockquote><p></p>
[QUOTE="Yaarel, post: 9347691, member: 58172"] I agree, there is less need for a "third kitchen sink setting", in addition to Forgotten Realms and Eberron. Despite Greyhawk originating as a kitchen sink, it might be interesting to focus on the features it had during the 1980s. But it is impossible to return, and in some circumstances less desirable. The attempt to translate 1e into 5e is arbitrary. Choosing which species are present in the 5e version of the Greyhawk setting is already awkward. Even if a DM decides, "only Human, Elf, Dwarf, plus Halfling", there are many uncertainties. The "Elf" is already every kind of Elf, from High to Grey to Drow to Wood to Grugach, all playable. Are Grey Elves the same thing as 5e High Elves, or are Grey Elves the same thing as 5e Eladrin Elves? Greyhawk distinguishes between Grey Elves and its subculture "Faerie". Do these Faerie inhabit the Feywild? So there is a Feywild plane with Fey Crossings? Are Faerie those Grey Elves who inhabit the Feywild, or are Grey Elves those Eladrin who inhabit the Material? Are Grey and Faerie actually two separate cultures, one Material and one Feywild? Whatever Grey Elves are, is that what Valley Elves are too? The Astral Plane exists, so do Astral Elves exist as well? Even to say, "Elf only" for Greyhawk, is a surprisingly complex series of arbitrary decision points. This quandry of how to translate legacy Elves is part of the reason the 5e 2024 Elf species needs to be a single design that is [I]highly[/I] flexible. Elf species, player picks three spells, done. With one Elf design to rule them all, every "kind" of Elf is simply a magical culture. The Drow Elf cultures comprise individuals who often pick the [I]Darkness[/I] spell, but other choices are possible. Focus on a specific culture, and [I]why[/I] many individuals adopt a certain spell. All of the Greyhawk Half-Orcs, are 5e Orcs? Probably? 5e Orcs are Humanoids with free will. So there are factions of Orcs who do Evil and other factions of Orcs who do Good? The Half-Orcs come from loving multispecies couples? Players who play a 5e Half-Orc can choose whether to use the 5e Human stats or the 5e Orc stats. Are there Half-Dwarves in 5e Greyhawk? Human-Dwarves? Halfling-Dwarfs? Is the "Stout Halfling" with "dwarven blood" the same thing as a Halfling-Dwarf person? So, player building a Stout Halfling can use 5e Dwarf stats or 5e Halfling stats? Whether Dragonborns are playable is almost besides the point. Part of the solution is, dont worry about the entire continent of Flannaess or the rest of planet Oerth. The DM only needs to focus on one specific region, such as the Free City of Greyhawk. Worry about what is going on locally there. Anything else can stay in the periphery until the players adventure there. Then keep track of what the players encounter, where. There is no going back to 1980s 1e Greyhawk. How does 2020s 5e Greyhawk go forward? [/QUOTE]
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