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How does [i]animate objects[/i] work?
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<blockquote data-quote="Arial Black" data-source="post: 7927283" data-attributes="member: 6799649"><p>OP here: I talked to the DM and laid out the legal choices. He ruled that they all act on my initiative, but immediately after I complete my turn. Fair enough, I think it's the easiest to manage.</p><p></p><p>As for the poisoned daggers sidetrack, it's good to encourage ideas, but not every idea is a <em>good</em> idea! Each idea should be judged on its merits.</p><p></p><p>The DM is in control of the availability of each type of poison, can rule that a single hit wipes the poison from the blade such that the poison is only good for one hit, can rule that the poison only stays effective for a few minutes after being applied, is dangerous to apply without assassin training, can rule that sheathing a poisoned dagger wipes off the poison, and carrying unsheathed poisoned daggers is dangerous to the carrier, can rule that the use of poison is evil and illegal and users will be hunted and killed.....but go ahead, make my day! : )</p></blockquote><p></p>
[QUOTE="Arial Black, post: 7927283, member: 6799649"] OP here: I talked to the DM and laid out the legal choices. He ruled that they all act on my initiative, but immediately after I complete my turn. Fair enough, I think it's the easiest to manage. As for the poisoned daggers sidetrack, it's good to encourage ideas, but not every idea is a [I]good[/I] idea! Each idea should be judged on its merits. The DM is in control of the availability of each type of poison, can rule that a single hit wipes the poison from the blade such that the poison is only good for one hit, can rule that the poison only stays effective for a few minutes after being applied, is dangerous to apply without assassin training, can rule that sheathing a poisoned dagger wipes off the poison, and carrying unsheathed poisoned daggers is dangerous to the carrier, can rule that the use of poison is evil and illegal and users will be hunted and killed.....but go ahead, make my day! : ) [/QUOTE]
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How does [i]animate objects[/i] work?
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