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How does magic and psionics work in your world?
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<blockquote data-quote="Sarellion" data-source="post: 1023739" data-attributes="member: 6254"><p>my campaign uses a homebrew system but I use psionics, divine power and arcane magic.</p><p></p><p>The arcane powers result from a merger of the powers of the slain goddess of the earth and the broken stone of Kai Khara.</p><p></p><p>The stone was a gift from the creator (of the gods) for the gods who created the world and the whole universe. It enabled them to manifest themselves and their powers on the world without any power reduction and rewrite natzre´s laws on a large scale.</p><p>After the sundering the gods had to retreat and magic was free. The gods could work big projects only on a long timescale or manifest localized effects like earthquakes, tidal waves and stuff lkike this.</p><p></p><p>But mortals were now able to manipulate reality on a small scale. </p><p>This is called magic. Magic is a force in the universe, able to interact with the elements, the mortal mind and body, animals, plants, other planes etc. </p><p>There are wizards and druids as the main users of arcane magic. The wizards are emphasizing the aspects of the stone like dimensional manipulation, metamagic etc, the druids are manipulating animals, plants, nature. Both groups are able to manipulate the elements, wizards are more into fire and air, the druids more into water and earth. </p><p>There are white wizards, able to heal, protect and defend and black wizards, really good at summoning demons, creating undead and hurting people.</p><p></p><p>There are also limited magic users. They have different kinds of magic. There is the magic of the smith, the magic of the fighter, of the tribal warrior, the thief and the ranger.</p><p></p><p>Divine magic is granted by the gods. The priests have miracles, granted by the god for normal use. These miracles need formal liturgies and prayer. There is also the possibility to directly send a calling to heaven. These only have a limited chance of success and the priest has to use up a lot of power.</p><p></p><p>Last but not least is psionics. Psionics is only available to certain species and is the power of the mortal mind. This power was already there before the Rise of Magic but was limited due to his nature. There was telepathy, ESP and other intangible powers only influencing minds or the human body. After magic was freed, psionics were able to influence the material world with telekinesis, pyrokinesis and stuf like this because of the more malleable form of reality. They are not using magic but magic reshaped reality and psi was able to expand its area of influence. But PSI is still a power coming from the mortal being itself, magic is an outside force that some mortals are able to gather and store within themselves.</p></blockquote><p></p>
[QUOTE="Sarellion, post: 1023739, member: 6254"] my campaign uses a homebrew system but I use psionics, divine power and arcane magic. The arcane powers result from a merger of the powers of the slain goddess of the earth and the broken stone of Kai Khara. The stone was a gift from the creator (of the gods) for the gods who created the world and the whole universe. It enabled them to manifest themselves and their powers on the world without any power reduction and rewrite natzre´s laws on a large scale. After the sundering the gods had to retreat and magic was free. The gods could work big projects only on a long timescale or manifest localized effects like earthquakes, tidal waves and stuff lkike this. But mortals were now able to manipulate reality on a small scale. This is called magic. Magic is a force in the universe, able to interact with the elements, the mortal mind and body, animals, plants, other planes etc. There are wizards and druids as the main users of arcane magic. The wizards are emphasizing the aspects of the stone like dimensional manipulation, metamagic etc, the druids are manipulating animals, plants, nature. Both groups are able to manipulate the elements, wizards are more into fire and air, the druids more into water and earth. There are white wizards, able to heal, protect and defend and black wizards, really good at summoning demons, creating undead and hurting people. There are also limited magic users. They have different kinds of magic. There is the magic of the smith, the magic of the fighter, of the tribal warrior, the thief and the ranger. Divine magic is granted by the gods. The priests have miracles, granted by the god for normal use. These miracles need formal liturgies and prayer. There is also the possibility to directly send a calling to heaven. These only have a limited chance of success and the priest has to use up a lot of power. Last but not least is psionics. Psionics is only available to certain species and is the power of the mortal mind. This power was already there before the Rise of Magic but was limited due to his nature. There was telepathy, ESP and other intangible powers only influencing minds or the human body. After magic was freed, psionics were able to influence the material world with telekinesis, pyrokinesis and stuf like this because of the more malleable form of reality. They are not using magic but magic reshaped reality and psi was able to expand its area of influence. But PSI is still a power coming from the mortal being itself, magic is an outside force that some mortals are able to gather and store within themselves. [/QUOTE]
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