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How does magic work in D&D (In-Universe/Lorewise)?
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<blockquote data-quote="WyrmworksDale" data-source="post: 9127111" data-attributes="member: 7039429"><p>It's a mix of lore and how game rules affect that lore, like a lot of things are "spell attacks" that aren't really spells. A bit like "Levels," "Magic" has different meanings. "The Weave" in D&D lore is a bit like the Force in Star Wars. It's all around and creates life, but Jedi can specifically harness it for various effects. So a dragon is given life and its powers by the weave. Same with a familiar—which is a fey (or other) creature that has been summoned. The summoning would be detected at the time, but once it's there, it's just another creature. But animated armor is essentially a spell effect — someone cast a spell to animate that armor.</p><p></p><p>I guess it's the difference between a river and a squirt gun. A river just flows. That's its nature. With a squirt gun, you need to pull the trigger.</p><p></p><p>But both are moving water.</p></blockquote><p></p>
[QUOTE="WyrmworksDale, post: 9127111, member: 7039429"] It's a mix of lore and how game rules affect that lore, like a lot of things are "spell attacks" that aren't really spells. A bit like "Levels," "Magic" has different meanings. "The Weave" in D&D lore is a bit like the Force in Star Wars. It's all around and creates life, but Jedi can specifically harness it for various effects. So a dragon is given life and its powers by the weave. Same with a familiar—which is a fey (or other) creature that has been summoned. The summoning would be detected at the time, but once it's there, it's just another creature. But animated armor is essentially a spell effect — someone cast a spell to animate that armor. I guess it's the difference between a river and a squirt gun. A river just flows. That's its nature. With a squirt gun, you need to pull the trigger. But both are moving water. [/QUOTE]
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How does magic work in D&D (In-Universe/Lorewise)?
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