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How does magic work in D&D (In-Universe/Lorewise)?
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<blockquote data-quote="Voadam" data-source="post: 9127328" data-attributes="member: 2209"><p>Detect magic and dispel magic have traditionally through the editions been a bit more technical in what they detect and dispel, mostly focusing on spells and magic items and not creatures so a sorcerer would not typically show up under detect magic but a fighter with a haste spell going would.</p><p></p><p>5e RAW is a bit ambiguously written in comparison to a bunch of D&D versions.</p><p></p><p>PH page 201 Chapter 10 intro:</p><p></p><p>"MAGIC PERMEATES THE WORLDS OF D&D AND most often appears in the form of a spell."</p><p></p><p>DETECT MAGIC</p><p>1st-level divination (ritual)</p><p>Casting Time: 1 action</p><p>Range: Self</p><p>Components: V, S</p><p>Duration: Concentration, up to 10 minutes</p><p>For the duration, you sense the <strong>presence of magic</strong> within 30 feet of you. If you sense magic in this way, you can use your action to see a faint aura around any visible creature or object in the area <strong>that bears magic</strong>, and you learn its school of magic, if any.</p><p>The spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt.</p><p></p><p>So detect magic presence withing 30 feet yes/no. If yes then see auras about creatures and objects that bear magic.</p><p></p><p>What counts as magic here and what counts as bearing magic are a 5e ruling not rules type of situation. Does a bard bear magic? Just when actively casting? Does a fighter (as a creature separate from his sword) bear magic when bearing a magic sword? How does an object bear magic? Just when subject to a spell? How about magic items, are they an item bearing magic?</p><p></p><p>An easy ruling is spells and magic items. Does not detect creatures without a spell on them. This is the ruling I go with at my table as DM.</p><p></p><p>Another is it does detect creatures described explicitly as magical, or ones that can cast spells and/or have magical abilities/properties.</p><p></p><p>PH page 205</p><p></p><p>"The worlds within the D&D multiverse are magical places. All existence is suffused with magical power, and potential energy lies untapped in every rock, stream, and living creature, and even in the air itself. Raw magic is the stuff of creation, the mute and mindless will of existence, permeating every bit of matter and present in every manifestation of energy throughout the multiverse."</p><p></p><p>So another RAW ruling could be detect magic always detects the presence of magic. Or always does except in anti magic or null magic or dead magic zones. Or perhaps not in the void massless vacuum of space, although energy could arguably be there.</p></blockquote><p></p>
[QUOTE="Voadam, post: 9127328, member: 2209"] Detect magic and dispel magic have traditionally through the editions been a bit more technical in what they detect and dispel, mostly focusing on spells and magic items and not creatures so a sorcerer would not typically show up under detect magic but a fighter with a haste spell going would. 5e RAW is a bit ambiguously written in comparison to a bunch of D&D versions. PH page 201 Chapter 10 intro: "MAGIC PERMEATES THE WORLDS OF D&D AND most often appears in the form of a spell." DETECT MAGIC 1st-level divination (ritual) Casting Time: 1 action Range: Self Components: V, S Duration: Concentration, up to 10 minutes For the duration, you sense the [B]presence of magic[/B] within 30 feet of you. If you sense magic in this way, you can use your action to see a faint aura around any visible creature or object in the area [B]that bears magic[/B], and you learn its school of magic, if any. The spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt. So detect magic presence withing 30 feet yes/no. If yes then see auras about creatures and objects that bear magic. What counts as magic here and what counts as bearing magic are a 5e ruling not rules type of situation. Does a bard bear magic? Just when actively casting? Does a fighter (as a creature separate from his sword) bear magic when bearing a magic sword? How does an object bear magic? Just when subject to a spell? How about magic items, are they an item bearing magic? An easy ruling is spells and magic items. Does not detect creatures without a spell on them. This is the ruling I go with at my table as DM. Another is it does detect creatures described explicitly as magical, or ones that can cast spells and/or have magical abilities/properties. PH page 205 "The worlds within the D&D multiverse are magical places. All existence is suffused with magical power, and potential energy lies untapped in every rock, stream, and living creature, and even in the air itself. Raw magic is the stuff of creation, the mute and mindless will of existence, permeating every bit of matter and present in every manifestation of energy throughout the multiverse." So another RAW ruling could be detect magic always detects the presence of magic. Or always does except in anti magic or null magic or dead magic zones. Or perhaps not in the void massless vacuum of space, although energy could arguably be there. [/QUOTE]
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