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How does managing logistics hurt role playing?
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<blockquote data-quote="kengar" data-source="post: 647413" data-attributes="member: 3230"><p>I think it depends a lot on the group. </p><p></p><p>Like most gamers, my group is a bit of a mixed bag. When I'm not DM-ing, I'm usually a pretty RP/Storyteller kind of player. I <em>like</em> starting at 1st level, sweating how many days' food I've got with me, thinking about the cost of the sunrods v. torches, etc. because <em>it would matter to my character.</em> </p><p></p><p>In another thread, someone pointed out that keeping closer track of things like encumbrance and rations is also a good way to make characters like rangers and druids more useful. The character with 5 ranks in Handle Animal & Wilderness Lore who can get the mules across the narrow bridge and procure food in the wilderness are a great help to the party.</p><p></p><p>At higher levels, some of this goes away. Things like Rings of Sustenance, Quivers of Ehlonna, Bags of Holding, etc. remove these concerns. So I like having that time when my character is just starting out and surviving by planning and thinking out what he'll need, not just relying on some gimmick or spell.</p><p></p><p>That said, there are folks I play with who hate messing with the bookkeeping. They buy Rings of Sustenance as soon as possible. They don't ride a horse (thus slowing down the whole party) because they don't want to feed it. And so on. They are (typically) the powergamers and just want to get the next cool item or feat etc.</p><p></p><p>Everyone is different and what one person finds fun or immersive or interesting might bore another person to tears. It's just a question of finding what works for you & your group.</p></blockquote><p></p>
[QUOTE="kengar, post: 647413, member: 3230"] I think it depends a lot on the group. Like most gamers, my group is a bit of a mixed bag. When I'm not DM-ing, I'm usually a pretty RP/Storyteller kind of player. I [i]like[/i] starting at 1st level, sweating how many days' food I've got with me, thinking about the cost of the sunrods v. torches, etc. because [i]it would matter to my character.[/i] In another thread, someone pointed out that keeping closer track of things like encumbrance and rations is also a good way to make characters like rangers and druids more useful. The character with 5 ranks in Handle Animal & Wilderness Lore who can get the mules across the narrow bridge and procure food in the wilderness are a great help to the party. At higher levels, some of this goes away. Things like Rings of Sustenance, Quivers of Ehlonna, Bags of Holding, etc. remove these concerns. So I like having that time when my character is just starting out and surviving by planning and thinking out what he'll need, not just relying on some gimmick or spell. That said, there are folks I play with who hate messing with the bookkeeping. They buy Rings of Sustenance as soon as possible. They don't ride a horse (thus slowing down the whole party) because they don't want to feed it. And so on. They are (typically) the powergamers and just want to get the next cool item or feat etc. Everyone is different and what one person finds fun or immersive or interesting might bore another person to tears. It's just a question of finding what works for you & your group. [/QUOTE]
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