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How does managing logistics hurt role playing?
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<blockquote data-quote="Desdichado" data-source="post: 647563" data-attributes="member: 2205"><p>Of course it's not true that logistics, etc. detract from roleplaying. They certainly add to it, because your character would certainly worry about things like that.</p><p></p><p>However, for many players, and these are those that are rather unceremoniously labelled as roleplayers by most, care more about recreating the experiences of your typical fantasy adventure novel or movie. In that case, the tedium of counting your torches, etc. <em>does</em> become a hindrance because it is not something you ever really see in adventure books and movies. (For that matter, neither is dungeon-crawling, but that's a topic for another thread. But, you see the connection here, those that don't like micromanaging don't like things like dungeon-crawling (often) because it's not "roleplaying." In this context, that label is a misnomer.)</p><p></p><p>Personally, I'm somewhere in the middle. I find micromanaging to be somewhat tedious, but I can appreciate the interest of having to cope with challenges because you don't have the right equipment to do so to be an interesting one too.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 647563, member: 2205"] Of course it's not true that logistics, etc. detract from roleplaying. They certainly add to it, because your character would certainly worry about things like that. However, for many players, and these are those that are rather unceremoniously labelled as roleplayers by most, care more about recreating the experiences of your typical fantasy adventure novel or movie. In that case, the tedium of counting your torches, etc. [i]does[/i] become a hindrance because it is not something you ever really see in adventure books and movies. (For that matter, neither is dungeon-crawling, but that's a topic for another thread. But, you see the connection here, those that don't like micromanaging don't like things like dungeon-crawling (often) because it's not "roleplaying." In this context, that label is a misnomer.) Personally, I'm somewhere in the middle. I find micromanaging to be somewhat tedious, but I can appreciate the interest of having to cope with challenges because you don't have the right equipment to do so to be an interesting one too. [/QUOTE]
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