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How Does Mounted Combat Work in D&D 5E?
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<blockquote data-quote="Argyle King" data-source="post: 8364675" data-attributes="member: 58416"><p>I disagree.</p><p></p><p>As worded, if I mount, I cannot also dismount in the same turn. </p><p></p><p>From a fiction standpoint, that makes a lot of fantasy scenes impossible in D&D. The classic example is the hero quickly mounting a horse, dashing to where they need to be, and then doing a quick dismount to face whatever the challenge is.</p><p></p><p>From a D&D standpoint, there is (I think) a feet which reduces the movement cost of mounting and dismounting. On a turn where I were to mount, I don't see how that feet would have any benefit because having extra movement which I cannot use (by virtue of not being allowed to dismount in the same turn) is pointless. It seems odd to me that the game would include an option which only works for 1/2 of the action it is defined as working with.</p><p></p><p>From a time perspective (or some attempt at realism... which I'm actually okay with in a fantasy game) I'm not seeing how intentionally mounting/dismounting would be less time consuming than being knocked off of a mount and then using part of my turn to stand up. It seems odd to be that -as per this rules interpretation- it would be better for a hero to clumsily fall off of a mount than to intentionally mount or dismount. Surely, falling from a horse and then needing to take the time to stand up would be more effort/time-consuming than simply getting out of the saddle.</p></blockquote><p></p>
[QUOTE="Argyle King, post: 8364675, member: 58416"] I disagree. As worded, if I mount, I cannot also dismount in the same turn. From a fiction standpoint, that makes a lot of fantasy scenes impossible in D&D. The classic example is the hero quickly mounting a horse, dashing to where they need to be, and then doing a quick dismount to face whatever the challenge is. From a D&D standpoint, there is (I think) a feet which reduces the movement cost of mounting and dismounting. On a turn where I were to mount, I don't see how that feet would have any benefit because having extra movement which I cannot use (by virtue of not being allowed to dismount in the same turn) is pointless. It seems odd to me that the game would include an option which only works for 1/2 of the action it is defined as working with. From a time perspective (or some attempt at realism... which I'm actually okay with in a fantasy game) I'm not seeing how intentionally mounting/dismounting would be less time consuming than being knocked off of a mount and then using part of my turn to stand up. It seems odd to be that -as per this rules interpretation- it would be better for a hero to clumsily fall off of a mount than to intentionally mount or dismount. Surely, falling from a horse and then needing to take the time to stand up would be more effort/time-consuming than simply getting out of the saddle. [/QUOTE]
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How Does Mounted Combat Work in D&D 5E?
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