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How does non-spell research work?
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<blockquote data-quote="wingsandsword" data-source="post: 2375883" data-attributes="member: 14159"><p>I use an adaptation of the Arcana Evolved rules. A library effectively gives a bonus to a Knowledge skill, anywhere from +1 to +6 depending on the quality and expansiveness of the information, and assuming you can read the materials in question.</p><p></p><p>The PC makes a relevant Knowledge check (I would allow it untrained, since they are looking it up, but at least double the check time, they have much less of a base to begin with, they don't even know the right questions to ask, but I'd let a character with Bardic/Loremaster knowledge not suffer that penalty either since they know a little of everything). The time to perform the check would depend on the complexity of the answer, anywhere from an hour or two for simple questions where you just have to find basic subject matter in a common book, to days or weeks for esoteric questions where you might have to look up many books and figure out the meaning of things, translating passages from other languages and pouring through huge tomes for a single piece of detailed and obscure information.</p><p></p><p>With what you describe of finding the remains of an Elvish library, from a GM's perspective, if they spent some time there, assuming they speak Elvish I'd let them buy ranks in relevant Knowledge skills and get some basic exposition about elvish history. If they want to look up specific information, I'd let them make relevant skill checks (Knowledge: History, or Knowledge: Religion or whatever, as appropriate) with a fairly large bonus, and assuming they are taking several hours or as much as a day per check.</p></blockquote><p></p>
[QUOTE="wingsandsword, post: 2375883, member: 14159"] I use an adaptation of the Arcana Evolved rules. A library effectively gives a bonus to a Knowledge skill, anywhere from +1 to +6 depending on the quality and expansiveness of the information, and assuming you can read the materials in question. The PC makes a relevant Knowledge check (I would allow it untrained, since they are looking it up, but at least double the check time, they have much less of a base to begin with, they don't even know the right questions to ask, but I'd let a character with Bardic/Loremaster knowledge not suffer that penalty either since they know a little of everything). The time to perform the check would depend on the complexity of the answer, anywhere from an hour or two for simple questions where you just have to find basic subject matter in a common book, to days or weeks for esoteric questions where you might have to look up many books and figure out the meaning of things, translating passages from other languages and pouring through huge tomes for a single piece of detailed and obscure information. With what you describe of finding the remains of an Elvish library, from a GM's perspective, if they spent some time there, assuming they speak Elvish I'd let them buy ranks in relevant Knowledge skills and get some basic exposition about elvish history. If they want to look up specific information, I'd let them make relevant skill checks (Knowledge: History, or Knowledge: Religion or whatever, as appropriate) with a fairly large bonus, and assuming they are taking several hours or as much as a day per check. [/QUOTE]
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