Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
How does one balance a PrC?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mouseferatu" data-source="post: 1090238" data-attributes="member: 1288"><p>Figure out which core class is most like the PrC, and most likely to take that PrC. Then answer the following questions honestly.</p><p></p><p>1) Completely leaving roleplaying and flavor questions aside, and thinking only in terms of mechanics, is there any good reason for a member of that core class <em>not</em> to take the PrC?</p><p></p><p>2) Think of what the core class is best at. Is the PrC better at doing that same thing at the same level?</p><p></p><p>3) If it <em>is</em> better at doing that thing, is it better <em>in general</em>, or only in specific circumstances or situations?</p><p></p><p>If the answer to the first question is "no," the class is too powerful, pure and simple.</p><p></p><p>If the answer to number two is "yes," you may have a problem, depending on the answer to number three. For instance, let's look at a combat-heavy PrC. If it's a better fighter than an actual fighter of the same level, you may have a problem. If it's only better in certain circumstances--when standing on a boat at sea, when using a spiked chain, or the like--you <em>might</em> be okay, so long as those circumstances aren't constant in your setting. If the PrC is better in general, or if the circumstances in which it's better are too common, than it's too powerful and not balanced.</p><p></p><p>And by the way... By my own personal estimation, a large number of the PrCs that grant spell advancement "as per prior class" every level are overbalanced. But that's just me. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Mouseferatu, post: 1090238, member: 1288"] Figure out which core class is most like the PrC, and most likely to take that PrC. Then answer the following questions honestly. 1) Completely leaving roleplaying and flavor questions aside, and thinking only in terms of mechanics, is there any good reason for a member of that core class [i]not[/i] to take the PrC? 2) Think of what the core class is best at. Is the PrC better at doing that same thing at the same level? 3) If it [i]is[/i] better at doing that thing, is it better [i]in general[/i], or only in specific circumstances or situations? If the answer to the first question is "no," the class is too powerful, pure and simple. If the answer to number two is "yes," you may have a problem, depending on the answer to number three. For instance, let's look at a combat-heavy PrC. If it's a better fighter than an actual fighter of the same level, you may have a problem. If it's only better in certain circumstances--when standing on a boat at sea, when using a spiked chain, or the like--you [i]might[/i] be okay, so long as those circumstances aren't constant in your setting. If the PrC is better in general, or if the circumstances in which it's better are too common, than it's too powerful and not balanced. And by the way... By my own personal estimation, a large number of the PrCs that grant spell advancement "as per prior class" every level are overbalanced. But that's just me. :D [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How does one balance a PrC?
Top