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How does one roleplay a 49 Intelligence? Plus! Mega Super *BONUS* Questions!
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<blockquote data-quote="Terwox" data-source="post: 1845224" data-attributes="member: 1044"><p>Well, mechanically, don't forget that you should have hordes and hordes of skill points, and any int-based stat you rather simply succeed on, and can likely do as a free action.</p><p>You can be as arrogant or humble as you wish.</p><p>I'd disagree with the low-wis not being absentminded -- a superhigh int character certainly has LOTS more going on inside that head of their's, but it doesn't mean that they're paying ANY attention to the world -- wisdom is simply awareness of the world and your relation to it, intelligence that high could be extrapolating all of the details of the universe, or coming up with a hundred ways to escape a pit trap, all the while not noticing the fireball heading one's way.</p><p>But yeah, check out how Sepulchrave ran Mostin -- it was different, as Mostin was... something else, but he basically let the player ask him any question about anything that could be logically found, and the character simply already knew it.</p><p>Don't forget those absurd, absurd knowledge checks. With arcana, you can figure out unique magical effects, likely without rolling, and know the name of the man who created them 4000 years ago with your knowledge of history.</p><p>anyway... enjoy the character!</p></blockquote><p></p>
[QUOTE="Terwox, post: 1845224, member: 1044"] Well, mechanically, don't forget that you should have hordes and hordes of skill points, and any int-based stat you rather simply succeed on, and can likely do as a free action. You can be as arrogant or humble as you wish. I'd disagree with the low-wis not being absentminded -- a superhigh int character certainly has LOTS more going on inside that head of their's, but it doesn't mean that they're paying ANY attention to the world -- wisdom is simply awareness of the world and your relation to it, intelligence that high could be extrapolating all of the details of the universe, or coming up with a hundred ways to escape a pit trap, all the while not noticing the fireball heading one's way. But yeah, check out how Sepulchrave ran Mostin -- it was different, as Mostin was... something else, but he basically let the player ask him any question about anything that could be logically found, and the character simply already knew it. Don't forget those absurd, absurd knowledge checks. With arcana, you can figure out unique magical effects, likely without rolling, and know the name of the man who created them 4000 years ago with your knowledge of history. anyway... enjoy the character! [/QUOTE]
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