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How does one roleplay a 49 Intelligence? Plus! Mega Super *BONUS* Questions!
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<blockquote data-quote="Umbra" data-source="post: 1847295" data-attributes="member: 17086"><p>Multiple Personality Disorder (or whatever its called nowadays). His high intelligence proved too much for his psyche and it devolved into 3 personalities with scores of 18, 18 and (the dumb one <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> ) 13. Each specialises in a particular area of brilliance.</p><p></p><p>Otherwise you need to work closely with the DM and other players.</p><p></p><p>Out of Game ask the others to give you the ending to a story, riddle, etc they are going to tell and while playing jump in with the solution. Get them to give a fragmented idea that the rest of the group don't understand but which your character acknowledges as brilliant and then proceeds to explain.</p><p></p><p>You can also play it silent and when something happens and you say 'Just as I thought' and the others complain 'Why didn't you tell us!' you can state 'I was only 99.9424730% sure it would occur? Less intelligent beings add a random factor that sometimes cannot be correctly analysed'.</p></blockquote><p></p>
[QUOTE="Umbra, post: 1847295, member: 17086"] Multiple Personality Disorder (or whatever its called nowadays). His high intelligence proved too much for his psyche and it devolved into 3 personalities with scores of 18, 18 and (the dumb one :confused: ) 13. Each specialises in a particular area of brilliance. Otherwise you need to work closely with the DM and other players. Out of Game ask the others to give you the ending to a story, riddle, etc they are going to tell and while playing jump in with the solution. Get them to give a fragmented idea that the rest of the group don't understand but which your character acknowledges as brilliant and then proceeds to explain. You can also play it silent and when something happens and you say 'Just as I thought' and the others complain 'Why didn't you tell us!' you can state 'I was only 99.9424730% sure it would occur? Less intelligent beings add a random factor that sometimes cannot be correctly analysed'. [/QUOTE]
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