Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
How Does Stealth Work in D&D 5E?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lakesidefantasy" data-source="post: 8354874" data-attributes="member: 6682043"><p>Yes.</p><p></p><p>I require us to roll Stealth checks only when and if it's needed, rather than when we decide to be sneaky. This helps to preserve the tension rather than knowing if we are well hidden (high roll) versus not well hidden (low roll).</p><p></p><p>In fact, depending on the circumstances, I always consider us to be sneaking to some degree when moving through a dangerous landscape (dungeon, lava pit, giant's entrails). The difference between movement at a Slow Pace versus a Normal Pace just doesn't matter most of the time. We are not typically keeping track of how many hundreds of feet we're moving per minute. If the circumstances require that we do know, then we'll decide if we're going to be stealthy or not; but most of the time it's not an issue.</p><p></p><p>Ya' know, I feel there is a strong desire to end debates with rules, I feel it too, but I believe this latest iteration of the game recognizes that that is not achievable while still having a game we can play without a computer.</p></blockquote><p></p>
[QUOTE="Lakesidefantasy, post: 8354874, member: 6682043"] Yes. I require us to roll Stealth checks only when and if it's needed, rather than when we decide to be sneaky. This helps to preserve the tension rather than knowing if we are well hidden (high roll) versus not well hidden (low roll). In fact, depending on the circumstances, I always consider us to be sneaking to some degree when moving through a dangerous landscape (dungeon, lava pit, giant's entrails). The difference between movement at a Slow Pace versus a Normal Pace just doesn't matter most of the time. We are not typically keeping track of how many hundreds of feet we're moving per minute. If the circumstances require that we do know, then we'll decide if we're going to be stealthy or not; but most of the time it's not an issue. Ya' know, I feel there is a strong desire to end debates with rules, I feel it too, but I believe this latest iteration of the game recognizes that that is not achievable while still having a game we can play without a computer. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How Does Stealth Work in D&D 5E?
Top