Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
How does Surprise work in 5e?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="S_Dalsgaard" data-source="post: 6470049" data-attributes="member: 6785541"><p>Many of the suggestions here seems overly complicated. Lets take the invisible wizard [MENTION=14506]Sadrik[/MENTION] mentioned above.</p><p></p><p>The PCs are facing a group of bandits with the PC wizard already invisible. They have agreed beforehand, that the wizard attacking is the signal to engage. While the rest are talking/throwing threats around, the wizards sneaks up to a bandit and attacks. If we assume he knows his stuff, he will get a surprise round (round 0) and then both the PCs (including the wizard) and the bandits roll initiative and everyone go as normal from round 1.</p><p></p><p>The same applied to the OP's bandits would mean, that on round 0 the hidden snipers get surprise (if they beat the PCs' Perception) and take their actions. On round 1 everyone roll initiative (the attack being the signal for the rest of the bandits to act) and the battle starts.</p><p></p><p>If, on the other hand, the battle has already started before the hidden PC/bandits act, I would let them start their attack in any round they chose, and go on their initiative with advantage (as normal for invisible). I wouldn't break up the ongoing combat, to suddenly let a surprise round happen. For example the invisible wizard is holding back while the rest of the party acts, and then in round 2 (or whatever) he attacks one of the bandits with advantage and from round 3, he is a normal part of the combat.</p></blockquote><p></p>
[QUOTE="S_Dalsgaard, post: 6470049, member: 6785541"] Many of the suggestions here seems overly complicated. Lets take the invisible wizard [MENTION=14506]Sadrik[/MENTION] mentioned above. The PCs are facing a group of bandits with the PC wizard already invisible. They have agreed beforehand, that the wizard attacking is the signal to engage. While the rest are talking/throwing threats around, the wizards sneaks up to a bandit and attacks. If we assume he knows his stuff, he will get a surprise round (round 0) and then both the PCs (including the wizard) and the bandits roll initiative and everyone go as normal from round 1. The same applied to the OP's bandits would mean, that on round 0 the hidden snipers get surprise (if they beat the PCs' Perception) and take their actions. On round 1 everyone roll initiative (the attack being the signal for the rest of the bandits to act) and the battle starts. If, on the other hand, the battle has already started before the hidden PC/bandits act, I would let them start their attack in any round they chose, and go on their initiative with advantage (as normal for invisible). I wouldn't break up the ongoing combat, to suddenly let a surprise round happen. For example the invisible wizard is holding back while the rest of the party acts, and then in round 2 (or whatever) he attacks one of the bandits with advantage and from round 3, he is a normal part of the combat. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How does Surprise work in 5e?
Top