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How does Surprise work in 5e?
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<blockquote data-quote="Azrothan" data-source="post: 6478456" data-attributes="member: 6783904"><p>Should I ever bring a third+ side into a fight in the first round of combat that also tried to be sneaky about it, I would explain to the players that they are surprised by the fact that both sides of the (almost) ongoing encounter are startled by this sudden appearance.</p><p>As long as I follow the rules as I have interpreted them consistently, I'm not worred about the "logic" past that, as fluff reasons can always be given for the odd exception. I'm the one putting the encounters together, so I know what kind of tactics would have to be used to try and surprise the players - so in your examples the goblins would also be hidden or in some kind of disguise in order to spring the trap together with the trolls, not just stand in the open. And the players know that if they want to surprise the enemy, they all need to try and be sneaky about it to make it happen.</p><p></p><p>I have watched all seasons of Rollplay and a lot of their related stuff, and I don't think I can recall one time when there were more than 2 sides present in an encounter, let alone in a sneaky manner that would have called for a "surprise round". But there's a lot of hours and I don't remember everything in detail, so I could be mistaken. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Azrothan, post: 6478456, member: 6783904"] Should I ever bring a third+ side into a fight in the first round of combat that also tried to be sneaky about it, I would explain to the players that they are surprised by the fact that both sides of the (almost) ongoing encounter are startled by this sudden appearance. As long as I follow the rules as I have interpreted them consistently, I'm not worred about the "logic" past that, as fluff reasons can always be given for the odd exception. I'm the one putting the encounters together, so I know what kind of tactics would have to be used to try and surprise the players - so in your examples the goblins would also be hidden or in some kind of disguise in order to spring the trap together with the trolls, not just stand in the open. And the players know that if they want to surprise the enemy, they all need to try and be sneaky about it to make it happen. I have watched all seasons of Rollplay and a lot of their related stuff, and I don't think I can recall one time when there were more than 2 sides present in an encounter, let alone in a sneaky manner that would have called for a "surprise round". But there's a lot of hours and I don't remember everything in detail, so I could be mistaken. ;) [/QUOTE]
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How does Surprise work in 5e?
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