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General Tabletop Discussion
*Dungeons & Dragons
How Does Surprise Work in D&D 5E?
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<blockquote data-quote="UngeheuerLich" data-source="post: 8397658" data-attributes="member: 59057"><p>That is a good guideline. But the alert feat does not play too well with that, also laying an ambush can sometimes result in strange situations:</p><p></p><p>I ready an arrow to shoot on the next one who opens the door. </p><p>That should be something surprise should handle, as the one opening the door should have the chance to be faster. </p><p>But if the shooter has extra attack, there can be up to 9 arrows in a single round flying at you, before you could react. </p><p>In that case, probably combat has already begun and you use actions and accept that the one on the other side might shoot first. Maybe a stealth check could get you in and allows you to shoot first...</p><p></p><p>Another weird situation is the assassination scenario. A thief/assassin beats the passive perception. But then the enemy seems to become aware that something is strange (wins intiative and loses surprise). The assassin now won't attack but probably leaves. </p><p>The enemy does never know that the assassin was there at all...</p><p>when does surprise "reset"? </p><p></p><p>I think it was easier to roll for surprise. Only unsurprised PCs roll initiative at all, you get a single free shot.</p><p></p><p>I still want to try following: in the first round of combat you announce first and then initiative is rolled. Surprised characters just don't announce what they want to do. Then apply modifications from the variant initiative page of the DMG. The one with alert (and low perception) who notices nothing, maybe should just announce first what to do.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 8397658, member: 59057"] That is a good guideline. But the alert feat does not play too well with that, also laying an ambush can sometimes result in strange situations: I ready an arrow to shoot on the next one who opens the door. That should be something surprise should handle, as the one opening the door should have the chance to be faster. But if the shooter has extra attack, there can be up to 9 arrows in a single round flying at you, before you could react. In that case, probably combat has already begun and you use actions and accept that the one on the other side might shoot first. Maybe a stealth check could get you in and allows you to shoot first... Another weird situation is the assassination scenario. A thief/assassin beats the passive perception. But then the enemy seems to become aware that something is strange (wins intiative and loses surprise). The assassin now won't attack but probably leaves. The enemy does never know that the assassin was there at all... when does surprise "reset"? I think it was easier to roll for surprise. Only unsurprised PCs roll initiative at all, you get a single free shot. I still want to try following: in the first round of combat you announce first and then initiative is rolled. Surprised characters just don't announce what they want to do. Then apply modifications from the variant initiative page of the DMG. The one with alert (and low perception) who notices nothing, maybe should just announce first what to do. [/QUOTE]
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