Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
How Does Temporary Hit Points Stack?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="nhl_1997" data-source="post: 1910674" data-attributes="member: 22380"><p>Even if I were to follow the example I list below, I would still not allow temporary hit points from the same source to stack or overlap. Just take the most beneficial one and ignore all other temporary hit points from the same source.</p><p></p><p>I do not know much about psionics, so I'll attempt to illustrate the example via false life and greater heroism. The example character is a 15th level wizard with 91 hit points.</p><p></p><p>Beginning of the day, cast an extended false life (roll a 7)</p><p>----- hp: 91</p><p>----- temp: 17</p><p></p><p>Begin combat and the wizard takes 10 points of damage</p><p>----- hp: 91</p><p>----- temp: 7</p><p></p><p>Wizard casts greater heroism</p><p>----- hp: 91</p><p>----- false life temp: 7</p><p>----- greater heroism temp: 15</p><p></p><p>Wizard takes another 12 points of damage</p><p>----- hp: 91</p><p>----- false life temp: 7</p><p>----- greater heroism temp: 3</p><p>Note, the damage was applied to the greater heroism temporary hit points because that is the most recent effect.</p><p></p><p>Targeted greater dispel magic fails to dispel the greater heroism but successfully dispels the false life</p><p>----- hp: 91</p><p>----- greater heroism temp: 3</p><p></p><p>Wizard takes another 20 points of damage</p><p>----- hp: 74</p><p>Note, the morale bonuses from greater heroism are still in effect.</p><p></p><p></p><p>This method is certainly reasonable, but it's a bit cumbersome because it's necessary to keep track of how many temp hit points are remaining from each effect and the order in which the effects began.</p></blockquote><p></p>
[QUOTE="nhl_1997, post: 1910674, member: 22380"] Even if I were to follow the example I list below, I would still not allow temporary hit points from the same source to stack or overlap. Just take the most beneficial one and ignore all other temporary hit points from the same source. I do not know much about psionics, so I'll attempt to illustrate the example via false life and greater heroism. The example character is a 15th level wizard with 91 hit points. Beginning of the day, cast an extended false life (roll a 7) ----- hp: 91 ----- temp: 17 Begin combat and the wizard takes 10 points of damage ----- hp: 91 ----- temp: 7 Wizard casts greater heroism ----- hp: 91 ----- false life temp: 7 ----- greater heroism temp: 15 Wizard takes another 12 points of damage ----- hp: 91 ----- false life temp: 7 ----- greater heroism temp: 3 Note, the damage was applied to the greater heroism temporary hit points because that is the most recent effect. Targeted greater dispel magic fails to dispel the greater heroism but successfully dispels the false life ----- hp: 91 ----- greater heroism temp: 3 Wizard takes another 20 points of damage ----- hp: 74 Note, the morale bonuses from greater heroism are still in effect. This method is certainly reasonable, but it's a bit cumbersome because it's necessary to keep track of how many temp hit points are remaining from each effect and the order in which the effects began. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
How Does Temporary Hit Points Stack?
Top