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General Tabletop Discussion
*Pathfinder & Starfinder
How Does Temporary Hit Points Stack?
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<blockquote data-quote="Arkhandus" data-source="post: 1916744" data-attributes="member: 13966"><p>Well, the friggin' stupid EN World posting-thingamajig just caused me to lose my response when I hit backspace once, even though I was typing in the textfield........stupid piece of digitized dung. I won't bother re-typing it.</p><p></p><p>I already stated that the rules do not call temporary hit points a bonus nor do they say anything about THP not stacking. The rules do clearly state that you stack things except where otherwise noted in the rules. This means that temporary hit points stack. They do not friggin' overlap. Read the friggin' Magic chapter of the Player's Handbook and stop referring to idiotic FAQs online that were written by other idiots who didn't even look in the friggin' rulebook before making their idiotic 'clarifications' that have no basis in the friggin' rules in any printed version of the Core Rules.</p><p></p><p>You'll be surprised how many rules situations become clear if you'd simply read the appropriate parts of the rulebooks rather than cludging them together from your faulty memory that keeps confusing different rules. No one has perfect memory.</p><p></p><p>The Magic chapter clearly states that you cannot stack the same spell effect, even from different castings or different casters. Two Bull's Strengths on the same creature do not stack (even if they gave unnamed bonuses, the rules for spell stacking would not allow them to stack). As per the 3.0 Player's Handbook, if you cast one Bull's Strength that gives +X to Strength, followed by another Bull's Strength on the same creature that gives X+1 to Strength, then the more powerful instance of Bull's Strength takes precedence, and the weaker version, though cast first, is overlapped and ignored until the more powerful version ends, though the meantime still counts towards the overlapped spell's duration.</p><p></p><p>This is where I took my order of precedence for my examples. Maybe the 3.5 Player's Handbook fails to give any example like the 3.0 book does, or maybe all of you only refer to the online SRDs which leave out such examples. Just read the Magic chapter for pete's sake.</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 1916744, member: 13966"] Well, the friggin' stupid EN World posting-thingamajig just caused me to lose my response when I hit backspace once, even though I was typing in the textfield........stupid piece of digitized dung. I won't bother re-typing it. I already stated that the rules do not call temporary hit points a bonus nor do they say anything about THP not stacking. The rules do clearly state that you stack things except where otherwise noted in the rules. This means that temporary hit points stack. They do not friggin' overlap. Read the friggin' Magic chapter of the Player's Handbook and stop referring to idiotic FAQs online that were written by other idiots who didn't even look in the friggin' rulebook before making their idiotic 'clarifications' that have no basis in the friggin' rules in any printed version of the Core Rules. You'll be surprised how many rules situations become clear if you'd simply read the appropriate parts of the rulebooks rather than cludging them together from your faulty memory that keeps confusing different rules. No one has perfect memory. The Magic chapter clearly states that you cannot stack the same spell effect, even from different castings or different casters. Two Bull's Strengths on the same creature do not stack (even if they gave unnamed bonuses, the rules for spell stacking would not allow them to stack). As per the 3.0 Player's Handbook, if you cast one Bull's Strength that gives +X to Strength, followed by another Bull's Strength on the same creature that gives X+1 to Strength, then the more powerful instance of Bull's Strength takes precedence, and the weaker version, though cast first, is overlapped and ignored until the more powerful version ends, though the meantime still counts towards the overlapped spell's duration. This is where I took my order of precedence for my examples. Maybe the 3.5 Player's Handbook fails to give any example like the 3.0 book does, or maybe all of you only refer to the online SRDs which leave out such examples. Just read the Magic chapter for pete's sake. [/QUOTE]
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How Does Temporary Hit Points Stack?
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