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how does the druid not stink?
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<blockquote data-quote="Delemental" data-source="post: 842569" data-attributes="member: 5203"><p>Just this last Saturday my 7th level druid took out a 12th level fighter almost single-handedly.</p><p></p><p>The fighter was one of the elite bodyguards of the Red Wizards of Thay (Black Guard? Night Guard?) who was loaded with magic and pretty much unstoppable to our 7th level party. Fortunately, he'd failed a save against a Tasha's Laughter spell cast by our illusionist (rolled a 1), which really was only delaying our deaths, since even with the +4 for a prone figure we were having trouble hitting, and certainly couldn't do enough damage to kill him before the spell wore off (most of our direct-damage spells had already been used up).</p><p></p><p>So my druid, Evyn, casts Soften Earth and Stone (which he was planning on doing that round anyway, just to slow the guy down enough so we could run the hell away). Since we're fighting on a riverbank, the GM decides it produces the maximum effect, so the fighter sinks into four feet of mud (wearing full plate), and still laughing. The next round, I toss a tree feather token on top of him. About an hour later, I wildshape into a burrowing animal, find the body, and chew through his neck just to be safe.</p><p></p><p>The party's response: "Nobody piss off the druid!"</p><p></p><p>And to think the players made fun of me for buying those tree tokens... now they all want some. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Admittedly this never would have worked without the failed save against the Tasha's Laughter spell, but the same effect could have been acheived with a successful trip attack. I think druids make great supporting characters (although without spontaneous casting they make poor backup clerics).</p></blockquote><p></p>
[QUOTE="Delemental, post: 842569, member: 5203"] Just this last Saturday my 7th level druid took out a 12th level fighter almost single-handedly. The fighter was one of the elite bodyguards of the Red Wizards of Thay (Black Guard? Night Guard?) who was loaded with magic and pretty much unstoppable to our 7th level party. Fortunately, he'd failed a save against a Tasha's Laughter spell cast by our illusionist (rolled a 1), which really was only delaying our deaths, since even with the +4 for a prone figure we were having trouble hitting, and certainly couldn't do enough damage to kill him before the spell wore off (most of our direct-damage spells had already been used up). So my druid, Evyn, casts Soften Earth and Stone (which he was planning on doing that round anyway, just to slow the guy down enough so we could run the hell away). Since we're fighting on a riverbank, the GM decides it produces the maximum effect, so the fighter sinks into four feet of mud (wearing full plate), and still laughing. The next round, I toss a tree feather token on top of him. About an hour later, I wildshape into a burrowing animal, find the body, and chew through his neck just to be safe. The party's response: "Nobody piss off the druid!" And to think the players made fun of me for buying those tree tokens... now they all want some. :) Admittedly this never would have worked without the failed save against the Tasha's Laughter spell, but the same effect could have been acheived with a successful trip attack. I think druids make great supporting characters (although without spontaneous casting they make poor backup clerics). [/QUOTE]
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