Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
how does the druid not stink?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ForceUser" data-source="post: 843019" data-attributes="member: 2785"><p>Nwm, and Sep's story hour, are inspiring to say the least.</p><p></p><p>Druids simply rock. I am currently playing an orc druid in Vymair's weekly campaign, and the character is a blast, a total blast to play. Now 6th level, I have found that a few creative ideas on a druid's part can reshape a campaign. For instance, in an effort to more closely bind the local (good) orcs to the local human settlers, my character took it upon himself to secretly use <em>plant growth</em> to provide a bountiful harvest for the humans, as well as using <em>wood shape</em> to strengthen the wooden pallisade that guards their only settlement. In years to come these humans will view my character's people more favorably because of these gifts, which I thought of on my own. </p><p></p><p>Also at 6th level, my character has already scouted the highly dangerous territories controlled by hill giants, using a combination of <em>wildshape</em> and <em>tree shape</em> spells to remain completely hidden from the scrutiny of the giant tribe. For the record, that impressed the hell out of my DM. He didn't seriously think that I'd be able to scout giant territory at 6th level.</p><p></p><p>As a druid player these are the sorts of things you can think about and apply long-term. It's not all about combat prowess, though for the record, my druid's two favorite combat forms at 6th level are the crocodile and the cheetah. Crocs are fantastic combatants for Medium-sized animals, with two attacks per round, one of which has Improved grab and the other a d12 damage die. And with a cheetah's ability to sprint 500 feet in a single round of combat, a foe is hard pressed to flee my druid without magical aid. </p><p></p><p>Finally, the value of an animal companion can't be denied. Choose wisely. I picked a dire owl (very similar to a dire hawk from MM2) and I feed him XP to grow him as I level ( this is an optional rule in Masters of the Wild, check with your DM). My dire owl has a higher AC and more hit points than half the PCs in my group, and I have taught him several valuable tricks - my favorite of which are aid another (defense) and aid another (attack) straight out of the PHB combat rules. </p><p></p><p>Druids own. Your greatest limitation is your imagination <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="ForceUser, post: 843019, member: 2785"] Nwm, and Sep's story hour, are inspiring to say the least. Druids simply rock. I am currently playing an orc druid in Vymair's weekly campaign, and the character is a blast, a total blast to play. Now 6th level, I have found that a few creative ideas on a druid's part can reshape a campaign. For instance, in an effort to more closely bind the local (good) orcs to the local human settlers, my character took it upon himself to secretly use [i]plant growth[/i] to provide a bountiful harvest for the humans, as well as using [i]wood shape[/i] to strengthen the wooden pallisade that guards their only settlement. In years to come these humans will view my character's people more favorably because of these gifts, which I thought of on my own. Also at 6th level, my character has already scouted the highly dangerous territories controlled by hill giants, using a combination of [i]wildshape[/i] and [i]tree shape[/i] spells to remain completely hidden from the scrutiny of the giant tribe. For the record, that impressed the hell out of my DM. He didn't seriously think that I'd be able to scout giant territory at 6th level. As a druid player these are the sorts of things you can think about and apply long-term. It's not all about combat prowess, though for the record, my druid's two favorite combat forms at 6th level are the crocodile and the cheetah. Crocs are fantastic combatants for Medium-sized animals, with two attacks per round, one of which has Improved grab and the other a d12 damage die. And with a cheetah's ability to sprint 500 feet in a single round of combat, a foe is hard pressed to flee my druid without magical aid. Finally, the value of an animal companion can't be denied. Choose wisely. I picked a dire owl (very similar to a dire hawk from MM2) and I feed him XP to grow him as I level ( this is an optional rule in Masters of the Wild, check with your DM). My dire owl has a higher AC and more hit points than half the PCs in my group, and I have taught him several valuable tricks - my favorite of which are aid another (defense) and aid another (attack) straight out of the PHB combat rules. Druids own. Your greatest limitation is your imagination :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
how does the druid not stink?
Top