Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
How does the errata on hiding affect the mask of the wild ability of the wood elf?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Flamestrike" data-source="post: 6641031" data-attributes="member: 6788736"><p>Hiding (p. 177). The DM decides when</p><p>circumstances are appropriate for hiding.</p><p>Also, the question isn’t whether a creature</p><p>can see you when you’re hiding. The question</p><p>is whether it can see you clearly.</p><p></p><p>Looks like it's now possible to attempt the Hide action while being observed (which was previously impossible).</p><p></p><p>This doesnt change the Halfling or WE ability at all (both abilities only change what you can hide behind; neither ability changes the restriction of not being able to hide while being observed).</p><p></p><p>So you can how hide when a creature 'cant see you clearly' instead of only being able to hide when you cant be seen at all.</p><p></p><p>With this errata its much more likely that 'in combat' hiding is now a thing. Any time you can convince the DM (or he otherwise rules) that the other creatures in combat 'cant see you clearly' you can use your action (or bonus action for Rogues) to attempt the Hide action.</p><p></p><p>WE and Halflings simply gain the advantage that (assuming the DM agree's that they 'cant be seen clearly') WE's and Halflings can then attempt to hide behind natural concealment and medium creatures respectively; things that other races cant Hide behind at all.</p><p></p><p>Hiding goes:</p><p></p><ul> <li data-xf-list-type="ul">Step 1: Ask DM if you can be clearly seen from the creature or creatures you want to be hidden from. If the answer is 'No' proceed to step 2.</li> <li data-xf-list-type="ul">Step 2: Is there cover around for you to hide behind? For most creatures that's actual cover (or total concealment). For Wood elves you can add in light natural concealment, and for Halflings you can add any Medium and larger creatures nearby. For peeps with the Skulker feat, you can add any light concealment.</li> <li data-xf-list-type="ul">Step 3: Move to cover (remaining being unable to be seen clearly as you move - i.e. not moving in the open) and make a Stealth check to Hide once you reach your eligible cover or concealment as either an action (or if you are a Rogue 2) a bonus action. The DC is the passive perception of people that couldnt see you clearly at the start of your turn.</li> </ul><p></p><p>Looks pretty straightforward. Whats the issue?</p></blockquote><p></p>
[QUOTE="Flamestrike, post: 6641031, member: 6788736"] Hiding (p. 177). The DM decides when circumstances are appropriate for hiding. Also, the question isn’t whether a creature can see you when you’re hiding. The question is whether it can see you clearly. Looks like it's now possible to attempt the Hide action while being observed (which was previously impossible). This doesnt change the Halfling or WE ability at all (both abilities only change what you can hide behind; neither ability changes the restriction of not being able to hide while being observed). So you can how hide when a creature 'cant see you clearly' instead of only being able to hide when you cant be seen at all. With this errata its much more likely that 'in combat' hiding is now a thing. Any time you can convince the DM (or he otherwise rules) that the other creatures in combat 'cant see you clearly' you can use your action (or bonus action for Rogues) to attempt the Hide action. WE and Halflings simply gain the advantage that (assuming the DM agree's that they 'cant be seen clearly') WE's and Halflings can then attempt to hide behind natural concealment and medium creatures respectively; things that other races cant Hide behind at all. Hiding goes: [LIST] [*]Step 1: Ask DM if you can be clearly seen from the creature or creatures you want to be hidden from. If the answer is 'No' proceed to step 2. [*]Step 2: Is there cover around for you to hide behind? For most creatures that's actual cover (or total concealment). For Wood elves you can add in light natural concealment, and for Halflings you can add any Medium and larger creatures nearby. For peeps with the Skulker feat, you can add any light concealment. [*]Step 3: Move to cover (remaining being unable to be seen clearly as you move - i.e. not moving in the open) and make a Stealth check to Hide once you reach your eligible cover or concealment as either an action (or if you are a Rogue 2) a bonus action. The DC is the passive perception of people that couldnt see you clearly at the start of your turn. [/LIST] Looks pretty straightforward. Whats the issue? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How does the errata on hiding affect the mask of the wild ability of the wood elf?
Top